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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent posts to CoDeSys 3.5 Patch 1</title><link href="https://forge.codesys.com/forge/talk/CODESYS-V2/thread/69e1c43354/" rel="alternate"/><link href="https://forge.codesys.com/forge/talk/CODESYS-V2/thread/69e1c43354/feed.atom" rel="self"/><id>https://forge.codesys.com/forge/talk/CODESYS-V2/thread/69e1c43354/</id><updated>2020-02-27T22:51:24.051000Z</updated><subtitle>Recent posts to CoDeSys 3.5 Patch 1</subtitle><entry><title>CoDeSys 3.5 Patch 1</title><link href="https://forge.codesys.com/forge/talk/Codesys%2520V2.3/thread/69e1c43354/?limit=25#424b" rel="alternate"/><published>2020-02-27T22:51:24.051000Z</published><updated>2020-02-27T22:51:24.051000Z</updated><author><name>ossa</name><uri>https://forge.codesys.com/u/ossa/</uri></author><id>https://forge.codesys.comcbbca6abaa1b9b779ad3ede956cce280f13d2327</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Jeah, supected that.&lt;br/&gt;
Would be nice if some overlaying without pointers emerged in some future version, seems like the norm in V3 addresses the issue.&lt;br/&gt;
Likewise, private structures is a must, why not do it he Siemens way then something like this would be possible.....&lt;/p&gt;
&lt;p&gt;&lt;span style="color: 85%;"&gt;   sAlarms                                                     : STRUCT                        //Alarm Structure&lt;br/&gt;
        b08                                                     : BOOL ;                        //&lt;span&gt;[b08]&lt;/span&gt; &lt;br/&gt;
        b09                                                     : BOOL ;                        //&lt;span&gt;[b09]&lt;/span&gt; &lt;br/&gt;
        b10                                                     : BOOL ;                        //&lt;span&gt;[b10]&lt;/span&gt; &lt;br/&gt;
        b11                                                     : BOOL ;                        //&lt;span&gt;[b11]&lt;/span&gt; &lt;br/&gt;
        b12                                                     : BOOL ;                        //&lt;span&gt;[b12]&lt;/span&gt; &lt;br/&gt;
        b13                                                     : BOOL ;                        //&lt;span&gt;[b13]&lt;/span&gt; &lt;br/&gt;
        b14                                                     : BOOL ;                        //&lt;span&gt;[b14]&lt;/span&gt; &lt;br/&gt;
        b15                                                     : BOOL ;                        //&lt;span&gt;[b15]&lt;/span&gt;&lt;br/&gt;
        bActionFault                                            : BOOL ;                        //&lt;span&gt;[b00]&lt;/span&gt; Action Fault Alarm&lt;br/&gt;
        bTransitFault                                           : BOOL ;                        //&lt;span&gt;[b01]&lt;/span&gt; Transit High/Low Fault&lt;br/&gt;
        bFeedbackFault                                          : BOOL ;                        //&lt;span&gt;[b02]&lt;/span&gt; Feedback Fault&lt;br/&gt;
        bExternalFault                                          : BOOL ;                        //&lt;span&gt;[b03]&lt;/span&gt; External Fault - never latched&lt;br/&gt;
        bPowerFault                                             : BOOL ;                        //&lt;span&gt;[b04]&lt;/span&gt; Power Fault - never latched&lt;br/&gt;
        bTransparent                                            : BOOL ;                        //&lt;span&gt;[b05]&lt;/span&gt; Transparent alarm (i.e not XE) - never latched&lt;br/&gt;
        bFeedbackWarning                                        : BOOL ;                        //&lt;span&gt;[b06]&lt;/span&gt; Feedback Warning&lt;br/&gt;
        bXA01                                                   : BOOL ;                        //&lt;span&gt;[b07]&lt;/span&gt; Auxiliary Alarm 01&lt;br/&gt;
    END_STRUCT ;  &lt;br/&gt;
    swAlarms AT sAlarms                                         : WORD;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>CoDeSys 3.5 Patch 1</title><link href="https://forge.codesys.com/forge/talk/Codesys%2520V2.3/thread/69e1c43354/?limit=25#9158" rel="alternate"/><published>2020-02-27T22:51:22.457000Z</published><updated>2020-02-27T22:51:22.457000Z</updated><author><name>shooter</name><uri>https://forge.codesys.com/u/shooter/</uri></author><id>https://forge.codesys.comba9550fe458c47ca29a56477b5021fb76d913815</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;yes same here you can AT %MB0&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>CoDeSys 3.5 Patch 1</title><link href="https://forge.codesys.com/forge/talk/Codesys%2520V2.3/thread/69e1c43354/?limit=25#522f" rel="alternate"/><published>2020-02-27T22:51:17.933000Z</published><updated>2020-02-27T22:51:17.933000Z</updated><author><name>ossa</name><uri>https://forge.codesys.com/u/ossa/</uri></author><id>https://forge.codesys.com1f3ff3dbf839708d8326b3b216485b66d12052d8</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Working with the demo to get to know CoDeSys.....used to Simatic SCL&lt;br/&gt;
- Can the AT declaration only refer to absolute addresses? The S7 AT can refer to almost any type of memory, also FB and FC internal memory....nice feature by S7...can avoid pointers&lt;br/&gt;
- Is it possible to declare structures as "private" to FBs, or must structures always be declared as DUTs?  &lt;/p&gt;
&lt;p&gt;PS, seems to be a few bugs in the system?&lt;br/&gt;
VAR_INPUT CONSTANT functionality in CFC seems not to work.....&lt;br/&gt;
System crashes if a composer, selector, box is inserted in a CFC chart and immediately deleted...&lt;br/&gt;
Setting execution order in paged CFC when no page is selected, erases all pages, seems to be no way to get them back....&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>