--- a/trunk/RetroGames/Pong/GameObjects/FB_Ball/svnobj +++ b/trunk/RetroGames/Pong/GameObjects/FB_Ball/svnobj @@ -1,4 +1,5 @@ -Gx_l 5 !0…jüo< $º8- Ñ •Ôîz S y s t e m . S t r i n g L{ 6 f 9 d a c 9 9 - 8 d e 1 - 4 e f c - 8 4 6 5 - 6 8 a c 4 4 3 b 7 d 0 8 } S p e c i a l F u n c L{ 0 d b 3 d 7 b b - c d e 0 - 4 4 1 6 - 9 a 7 b - c e 4 9 a 0 1 2 4 3 2 3 } N o n e I m p l e m e n t a t i o n L{ 3 b 8 3 b 7 7 6 - f b 2 5 - 4 3 b 8 - 9 9 f 2 - 3 c 5 0 7 c 9 1 4 3 f c } T e x t D o c u m e n t L{ f 3 8 7 8 2 8 5 - 8 e 4 f - 4 9 0 b - b b 1 b - 9 a c b b 7 e b 0 4 d b } -T e x t L i n e s L{ a 5 d e 0 b 0 b - 1 c b 5 - 4 9 1 3 - a c 2 1 - 9 d 7 0 2 9 3 e c 0 0 d } I d l o n g T a g T e x t :u d i T i m e N o w : = S y s T i m e G e t M s ( ) ; ,I F u d i T i m e O l d = 0 T H E N 4 u d i T i m e O l d : = u d i T i m e N o w ; E N D _ I F Nu d i T i m e D i f f : = u d i T i m e N o w - u d i T i m e O l d ; ~i D e l t a X : = R E A L _ T O _ I N T ( v e c I n . r V X * U D I N T _ T O _ R E A L ( u d i T i m e D i f f ) ) ; ~i D e l t a Y : = R E A L _ T O _ I N T ( v e c I n . r V Y * U D I N T _ T O _ R E A L ( u d i T i m e D i f f ) ) ; 0I F ( i D e l t a Y >