--- a+++ b/Tags/The -Command- Pattern/README.md@@ -0,0 +1,9 @@+++The 'Command' Pattern, converted from TwinCAT3 to CODESYS 3++Original Poster: Stephen Henneken++https://stefanhenneken.wordpress.com/2016/12/07/iec-61131-3-the-command-pattern/++In object-oriented programming, the command pattern is a behavioral design pattern in which an object is used to encapsulate all information needed to perform an action or trigger an event at a later time. This information includes the method name, the object that owns the method and values for the method parameters.