Code Commit Log


Commit Date  
[r48] by oscarfokker
2020-02-06 16:14:43 Tree
[r47] by oscarfokker
2020-02-06 12:28:52 Tree
[r46] by oscarfokker
2020-02-05 17:39:33 Tree
[r45] by oscarfokker
2020-02-04 16:47:46 Tree
[r44] by oscarfokker
2020-02-04 16:39:54 Tree
[r43] by oscarfokker
2020-02-04 16:29:50 Tree
[r42] by michielstikkel

Complete game example added

2020-02-03 16:11:29 Tree
[r41] by michielstikkel

Vision_Game_PLC added:
- Task configuration
- Task
- POU

2020-02-03 15:26:04 Tree
[r40] by michielstikkel

Extra CECC-M1-MV-S1 PLC Added for Vision Game, mounted in the cabinet

2020-02-03 14:50:03 Tree
[r39] by michielstikkel

Merge SBSI with Trunk

2020-02-03 14:41:35 Tree
[r38] by tobivw

Update Library

2020-01-15 13:23:37 Tree
[r37] by oscarfokker

branch for working on vision game

2019-12-12 14:46:50 Tree
[r36] by oscarfokker

Update CMMT-ST to version : 3.5.10.44

2019-12-12 14:45:46 Tree
[r35] by tobivw

Added updated example project

2019-12-11 15:58:55 Tree
[r34] by tobivw

merge the packmlstate branch

2019-12-11 15:42:16 Tree
[r33] by tobivw

Fixed laser screen on/off

2019-12-09 14:57:30 Tree
[r32] by tobivw

Update all the things

2019-12-09 10:05:00 Tree
[r31] by tobivw

Fixes to the message queue

2019-09-17 14:37:58 Tree
[r30] by michielstikkel

Ethercat bus opnieuw

2019-09-17 11:48:50 Tree
[r29] by michielstikkel

Added: If target < 100 then setpoint := 0; end_if
if target < 100 then target:= 0; end_if

Should have
Fixed: Bug pulsating valves causing vibrations in bellow

2019-09-17 11:48:19 Tree
[r28] by michielstikkel

Added pressure threshold <100mB

2019-09-17 09:46:09 Tree
[r27] by tobivw

Fixed last send command

2019-09-17 08:44:47 Tree
[r26] by tobivw
2019-09-17 08:34:23 Tree
[r25] by tobivw

Added finishe screen to byte swap

2019-09-16 12:12:13 Tree
[r24] by michielstikkel

Added to the Druk_PD:
IF target < 100 THEN
target := 0;
END_IF

2019-09-16 09:54:03 Tree
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