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b/SimpleSocketExample/main.c |
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#include <stdlib.h> |
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#include <stdio.h> |
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#include <errno.h> |
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#include <unistd.h> |
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#include <fcntl.h> |
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#include <sys/stat.h> |
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#include <arpa/inet.h> |
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#include <sys/types.h> |
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#include <sys/socket.h> |
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#include <netinet/in.h> |
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#include <stdint.h> |
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#include <string.h> |
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#include <math.h> |
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void printUsage(); |
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typedef int bool; |
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#define true 1 |
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#define false 0 |
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int main( int argc, const char* argv[] ) |
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{ |
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/* ******************************************** |
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* Actual socket code |
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**********************************************/ |
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int socketfd; // socket handle |
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// open the socket |
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// http://man7.org/linux/man-pages/man2/socket.2.html |
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socketfd = socket(AF_INET, // IPv4 |
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SOCK_STREAM, // a TCP connection |
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6); // protocol. 6 is TCP |
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if (!socketfd) |
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{ |
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printf("opening socket failed\n"); |
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return 1; |
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} |
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// no need to bind this one. CODESYS is already bound so it is acting as a server. |
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// We are a client, so we don't need a fixed address/port to be reached at |
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// connect to CODESYS |
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// first we need to create the struct where we put the connection info |
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struct sockaddr_in saCodesys; |
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// init the struct |
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bzero((char *) &saCodesys, sizeof(saCodesys)); |
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// put in the information |
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saCodesys.sin_family = AF_INET; // IPv4 |
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saCodesys.sin_port = htons(1200); // CODESYS port |
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// Convert IPv4 address from text to binary form |
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if(inet_pton(AF_INET, "127.0.0.1", (struct sockaddr *)&saCodesys.sin_addr)<=0) |
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{ |
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printf("Invalid address/ Address not supported \n"); |
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// close the socket |
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close(socketfd); |
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return 2; |
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} |
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if (connect(socketfd, (const struct sockaddr *)&saCodesys, sizeof(saCodesys)) < 0) |
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{ |
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printf("Connection Failed %d\n", errno); |
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// close the socket |
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close(socketfd); |
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return 3; |
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} |
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/* ************************************* |
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* Sending data |
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***************************************/ |
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// super smart A.I. algorithm putting out production targets once a second |
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uint16_t uiProductionTarget = 0; |
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int counter = 0; |
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while (1) |
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{ |
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uiProductionTarget = (sin(counter / 100.0) + 1) * 100; |
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if (send(socketfd, &uiProductionTarget, sizeof(uiProductionTarget), 0 /* no flags */) < 0) |
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{ |
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printf("send failed. Ending.\n"); |
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break; |
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} |
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else |
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{ |
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printf("sent target: %d\n", uiProductionTarget); |
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} |
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sleep(1); // wait a ms before doing the math again. |
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counter ++; |
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} |
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// close the socket |
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close(socketfd); |
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printf("closing down.\n", ); |
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return 0; |
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} |
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void printUsage() |
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{ |
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printf("just run it\n"); |
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} |