<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Activity for angel</title><link href="https://forge.codesys.com/u/angel/activity/" rel="alternate"/><id>https://forge.codesys.com/u/angel/activity/</id><updated>2020-05-15T08:48:57.472000Z</updated><subtitle>Recent activity for angel</subtitle><entry><title>angel posted a comment on discussion Engineering</title><link href="https://forge.codesys.com/forge/talk/Engineering/thread/f38564040f/?limit=25#20bf" rel="alternate"/><published>2020-05-15T08:48:57.472000Z</published><updated>2020-05-15T08:48:57.472000Z</updated><author><name>angel</name><uri>https://forge.codesys.com/u/angel/profile/</uri></author><id>https://forge.codesys.com/forge/talk/Engineering/thread/f38564040f/?limit=25#20bf</id><summary type="html">Thank you. It works</summary></entry><entry><title>angel posted a comment on discussion Engineering</title><link href="https://forge.codesys.com/forge/talk/Engineering/thread/f38564040f/?limit=25#a473" rel="alternate"/><published>2020-05-14T08:57:53.716000Z</published><updated>2020-05-14T08:57:53.716000Z</updated><author><name>angel</name><uri>https://forge.codesys.com/u/angel/profile/</uri></author><id>https://forge.codesys.com/forge/talk/Engineering/thread/f38564040f/?limit=25#a473</id><summary type="html">Hi I have included momentary push buttons (i.e. action = tap) to simulate NC push buttons. Thus, I have checked the option "TAP False". It works in steady state, but previously, when I am starting the simulation the user must push this button once in order to make it work properly. Although it is not a big problem, it should not be this way. Does someone knows if it is a bug, or am I missing something?</summary></entry><entry><title>angel posted a comment on discussion Runtime</title><link href="https://forge.codesys.com/forge/talk/Runtime/thread/4b31617666/?limit=25#12f7" rel="alternate"/><published>2020-05-04T15:59:25.246000Z</published><updated>2020-05-04T15:59:25.246000Z</updated><author><name>angel</name><uri>https://forge.codesys.com/u/angel/profile/</uri></author><id>https://forge.codesys.com/forge/talk/Runtime/thread/4b31617666/?limit=25#12f7</id><summary type="html">Maybe you are using a Program instead a Function. I had the same problem using a POU, and not using a Function</summary></entry><entry><title>angel posted a comment on discussion Engineering</title><link href="https://forge.codesys.com/forge/talk/Engineering/thread/fed5904e20/?limit=25#942f" rel="alternate"/><published>2020-04-25T01:15:30.185000Z</published><updated>2020-04-25T01:15:30.185000Z</updated><author><name>angel</name><uri>https://forge.codesys.com/u/angel/profile/</uri></author><id>https://forge.codesys.com/forge/talk/Engineering/thread/fed5904e20/?limit=25#942f</id><summary type="html">Thank you very much i-campbell for your response. Thanks to your instructions, I have finally managed to check the status of another step in another Grafcet. The problem is that I had left the name of the steps by default, and that name (or any other for that step) was not accessible from another POU. By declaring with type IecSFC.SFCStepType, I could consult it from everywhere. I think the flags that you have recommended me, especially SFCInit, SFCReset and SFCPause will come in handy to make a...</summary></entry><entry><title>angel posted a comment on discussion Engineering</title><link href="https://forge.codesys.com/forge/talk/Engineering/thread/fed5904e20/?limit=25#53ca" rel="alternate"/><published>2020-04-24T14:28:10.163000Z</published><updated>2020-04-24T14:28:10.163000Z</updated><author><name>angel</name><uri>https://forge.codesys.com/u/angel/profile/</uri></author><id>https://forge.codesys.com/forge/talk/Engineering/thread/fed5904e20/?limit=25#53ca</id><summary type="html">Hi everybody I am new Codesys user. I want to use SFC and supervise and control one Grafcet from another to implement a mini-Gemma. How can I consult in Grafcet 0 if one step of Grafcet 1 is activated? And how can I force it to 0 or 1? Thank you</summary></entry></feed>