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mxj262
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2020-07-19 04:21:02

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  • Modified a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    works

  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    Ok yes now the loop has stopped when I set sum to zero before the for loop. Why will it retain the sum value from the last call?

  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    Ok yes now the loop has stopped when I set sum to zero before the for loop. Why will it retain the sum value from the last call?

  • Modified a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    I am adding elements of an ARRAY using pointer to access each element inside a FOR loop and the FOR loop does not stop! What is the right way to use pointers in such case?? I have another loop that is not using pointer and it stops but the loop using pointer keep on adding. METHOD FB_Init: BOOL VAR_INPUT bInitRetains: BOOL; // TRUE: the retain variables are initialized (reset warm / reset cold) bInCopyCode: BOOL; // TRUE: the instance will be copied to the copy code afterward (online change) END_VAR...

  • Modified a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    I am adding elements of an ARRAY using pointer and the FOR loop does not stop! What is the right way to use pointers in such case?? I have another loop that is not using pointer and it stops but the loop using pointer keep on adding. METHOD FB_Init: BOOL VAR_INPUT bInitRetains: BOOL; // TRUE: the retain variables are initialized (reset warm / reset cold) bInCopyCode: BOOL; // TRUE: the instance will be copied to the copy code afterward (online change) END_VAR VAR_IN_OUT // basically REFERENCE TO...

  • Modified a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    I am adding elements of an ARRAY using pointer and the FOR loop does not stop! What is the right way to use pointers in such case! I have another loop that is not using pointer and it stops but the loop using pointer keep on adding. METHOD FB_Init: BOOL VAR_INPUT bInitRetains: BOOL; // TRUE: the retain variables are initialized (reset warm / reset cold) bInCopyCode: BOOL; // TRUE: the instance will be copied to the copy code afterward (online change) END_VAR VAR_IN_OUT // basically REFERENCE TO window_buffer:...

  • Modified a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    I am adding elements of an ARRAY using pointer and the FOR loop does not stop! What is the right way to use pointers in such case! I have another loop that is not using pointer and it stops but the loop using pointer keep on adding. METHOD FB_Init: BOOL VAR_INPUT bInitRetains: BOOL; // TRUE: the retain variables are initialized (reset warm / reset cold) bInCopyCode: BOOL; // TRUE: the instance will be copied to the copy code afterward (online change) END_VAR VAR_IN_OUT // basically REFERENCE TO window_buffer:...

  • Modified a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    I am adding elements of an ARRAY using pointer and the FOR loop does not stop! What is the right way to use pointers in such case! I have another loop that is not using pointer and it stops but the loop using pointer keep on adding. METHOD FB_Init: BOOL VAR_INPUT bInitRetains: BOOL; // TRUE: the retain variables are initialized (reset warm / reset cold) bInCopyCode: BOOL; // TRUE: the instance will be copied to the copy code afterward (online change) END_VAR VAR_IN_OUT // basically REFERENCE TO window_buffer:...

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