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Username:
adrian
Joined:
2022-01-31 06:33:24

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  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    Ok, seeing your answers I think I can't do what I wanted to do. I came from Python where this things are daily basics, sorry for asking something out of the codesys world. Interfaces are good and I used it a lot, but it are meant to work with related objects, what I was trying to do is a multiple uses block, something that maybe I could post as a library. Thanks anyway!

  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    Ok, seeing your answers I think I can't do what I wanted to do. I came from Python where this things are daily basics, sorry for asking something out of the codesys world. Interfaces are good and I used it a lot, but it are meant to work with related objects, what I was trying to do is a multiple uses block, something that maybe I could post as a library. Thanks anyway!

  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    Ok, seeing your answers I think I can't do what I wanted to do. I came from Python where this things are daily basics, sorry for asking something out of the codesys world. Interfaces are good and I used it a lot, but it are meant to work with related objects, what I was trying to do is a multiple uses block, something that maybe I could post as a library. Thanks anyway!

  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    thanks for answering, but what I'm trying to do is to create a fb that have other fb inside, the first fb also haves a method that should be called from de second fb, so I need to pass the method itself because I didnt't know how it would be called or even how the fb myPou is gonne be. Thanks!

  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    Hi, it would be possible to pass an action or method as an argument to pou and call it from the pointer? I have been trying with ANY type, and i have an adress as a result, but I don't know how to make deference to just do: FB myPOU VAR_INPUT myAct: POINTER TO BYTE; END_VAR VAR pSomethingCallable: POINTER TO ???? END_VAR pSomethingCallable^(); Thanks in advance!

  • Modified a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge
  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    Hi, I'm making a base class intended to be extended by multiple objects. One of the task I would like to do is related to SFCFlags. The problem is that I want to manage a class that's not created yet. There is any pragma or compilator definition I could use? Ideally the compilator should trust for a variable that don't exist yet.

  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    Hi, I'm making a base class intended to be extended by multiple objects. One of the task I would like to do is related to SFCFlags. The problem is that I want to manage a class that's not created yet. There is any pragma or compilator definition I could use? Ideally the compilator should trust for a variable that don't exist yet.

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