Hi all I want to pass a struct into a function without declaring the struct in a VAR/END_VAR. Is this possible? I think this would be called a struct literal It would look something like this someFB.write(structArgument := MyStruct#(a := 1, b := 1.2), otherArgument := TRUE); With this struct declaration TYPE MyStruct : STRUCT a : INT; b : REAL; END_STRUCT END_TYPE
I found some structured text code which contained this statement: bHidden:= TRUE(*NOT _somevariable*) I haven't seen TRUE() used like a function before, and I also haven't seen the enclosing asterisks * * before. What do they do? (sorry if this is a duplicate question, I don't know what words to use to search for this syntax)
Hi I have a large project (which I can't share here), builds take multiple minutes. My computer is reasonably new (i7-10610U, 32gb ram), and I don't think my company will let me upgrade. Is there any way to profile/inspect the build process? My goal is to figure out why builds take so long, then hopefully I can make them faster.
Hi I have a large project (which I can't share here), builds take multiple minutes. My computer is reasonably new (i7-10610U, 32gb ram), and I don't think my company will let me upgrade. Is there any way to profile/inspect the build process? My goal is to figure out why builds take so long, then hopefully I can make them faster.