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kevinl
Joined:
2021-09-30 13:02:07

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  • Modified a comment on discussion Runtime 🇬🇧 on CODESYS Forge

    I figured this out on my own with this logic: usually the Serial port on a Raspberry pi is on /dev/ttyUSB0 then you need to set linux.DeviceFile=/dev/ttyUSB in codesys you then must set com port to 1 so i assumed codesys subtracts 1 from the number and adds this to the filename... (in code it would look like this: var comPort : byte := '1'; linuxDevice : string := '/dev/ttyUSB'; filename : string; end_var filename := concat(linuxDevice, (to_string(comPort-1)); filaname then is /dev/ttyUSB0 RevPi...

  • Posted a comment on discussion Runtime 🇬🇧 on CODESYS Forge

    I figured this out on my own with this logic: usually the Serial port on a Raspberry pi is on /dev/ttyUSB0 then you need to set linux.DeviceFile=/dev/ttyUSB in codesys you then must set com port to 1 so i assumed codesys subtracts 1 from the number and adds this to the filename... (in code it would look like this: var comPort : byte := '1'; linuxDevice : string := '/dev/ttyUSB'; filename : string; end_var filename := concat(linuxDevice, (to_string(comPort-1)); filaname then is /dev/ttyUSB0 RevPi...

  • Posted a comment on a blog post on kevinl

    not yet, i am working on a update with much better performance and also less data usage wich i will propably release in summer... also i am currently pretty busy, let me know how important the buttons are for you and i'll consider adding it soon in a update. if you like to add the buttons yourself, please make sure to post your code here. i can also move the project to github if there is demand for helping in development. kind regards

  • Posted a comment on discussion Deutsch 🇩🇪 on CODESYS Forge

    Hallo, ich habe gerade auch ein Projekt bei dem ich den Fram einsetzen möchte, schaue mir das ganze mal an, bist du da noch weitergekommen? Grüsse

  • Posted a comment on a blog post on kevinl

    great, glad it works

  • Modified a comment on a blog post on kevinl

    hi albertocamina funny that it is not working with $N, this may be a bug of my library i should check... anyway, i recently did a bot with german umlaute (ÄÖÜ) and used unicode characters. that works like this: Ü = Unicode C3BC = %C3%BC, the % sign in a ASCII is $25 so Ü is $25C3$25BC now the answer to your question, you can use unicode newline (000A) that wil look like this: $2500$250A so the string 'albertocamina$2500$250Aprefers messages on 2 lines' btw you can also go with emojis, for example...

  • Modified a comment on a blog post on kevinl

    hi albertocamina funny that it is not working with $N, this may be a bug of my library i should check... anyway, i recently did a bot with german umlaute (ÄÖÜ) and used unicode characters. that works like this: Ü = Unicode C3BC = %C3%BC, the % sign in a string is $25 so Ü is $25C3$25BC now the answer to your question, you can use unicode newline (000A) that wil look like this: $2500$250A so the string 'albertocamina$2500$250Aprefers messages on 2 lines' btw you can also go with emojis, for example...

  • Posted a comment on a blog post on kevinl

    hi albertocamina funny that it is not working with $N, this may be a bug of my library i should check... anyway, i recently did a bot with german umlaute (ÄÖÜ) and used unicode characters. that works like this: Ü = Unicode C3BC = %C3%BC, the % sign in a string is $25 so Ü is $25C3$25BC now the answer to your question, you can use unicode newline (000A) that wil look like this: $2500$250A so the string 'albertocamina$2500$250Aprefers messages on 2 lines' will look like this: btw you can also go with...

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