Diff of /branches/SBSI/Vision_Game_PLC/Plc Logic/Application/Function Blocks/Puzzle/PuzzleTimerStateMachine/svnobj [000000] .. [r42]  Maximize  Restore

Switch to unified view

a b/branches/SBSI/Vision_Game_PLC/Plc Logic/Application/Function Blocks/Puzzle/PuzzleTimerStateMachine/svnobj
1
Gx_l`!0…jüo'
2
ÚHЗÑε›System.StringL{6f9dac99-8de1-4efc-8465-68ac443b7d08}SpecialFuncL{0db3d7bb-cde0-4416-9a7b-ce49a0124323}NoneImplementationL{3b83b776-fb25-43b8-99f2-3c507c9143fc}TextDocument  L{f3878285-8e4f-490b-bb1b-9acbb7eb04db}
3
TextLinesL{a5de0b0b-1cb5-4913-ac21-9d70293ec00d}Id
longTagText (* Main timer *)rton_PuzzleTimer(IN:= , PT:=tMaxPuzzleTime , Q=> , ET=> );&IF xStartTimer THEN4   ton_PuzzleTimer.IN:=TRUE;END_IF$IF xStopTimer THEN    TempTime:=T#0S;6   ton_PuzzleTimer.IN:=FALSE;V(* Store actual time in temp when paused *)&IF xPauseTimer THENT TempTime:= TempTime + ton_PuzzleTimer.ET;R(* Calculate actual and remaining time *)bActualPuzzleTime:= TempTime + ton_PuzzleTimer.ET;dtRemainingTime:=tMaxPuzzleTime - ActualPuzzleTime;(* Process *) ´iProcess:= REAL_TO_INT((TIME_TO_REAL(ActualPuzzleTime)/TIME_TO_REAL(tMaxPuzzleTime))*100);!Interface"L{a9ed5b7e-75c5-4651-af16-d2c27e98cb94}#LFUNCTION_BLOCK PuzzleTimerStateMachine$VAR_INPUT%&  xStartTimer: BOOL;&& xPauseTimer: BOOL;'$ xStopTimer: BOOL;(>   tMaxPuzzleTime: TIME := T#60M;)END_VAR*VAR_OUTPUT+,   tRemainingTime: TIME;,   iProcess: INT;-VAR., ton_PuzzleTimer: TON;/    TempTime: TIME;00   ActualPuzzleTime: TIME;1"UniqueIdGenerator21123POULevel4L{8e575c5b-1d37-49c6-941b-5c0ec7874787}5Standard6 ChildObjectGuids78System.Collections.ArrayList8,AddAttributeSubsequent9boolÐÐ-ÐÐ  E
4
ÐÐ
­
5
ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­KÚÐ-ÐÐ
­LÚÐ-ÐÐ
­ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­9ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­8ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­ÚÐ-ÐÐ
­   ÚÐ-ÐÐ
­1ÚÐ-ÐÐ
­3ÚÐ- ÐÐ
­4ÚÐ-Ð!"Ð E
6
ÐÐ
­aÚÐ-#ÐÐ
­bÚÐ-$ÐÐ
­cÚÐ-%ÐÐ
­dÚÐ-&ÐÐ
­eÚÐ-'ÐÐ
­fÚÐ-(ÐÐ
­gÚÐ-)ÐÐ
­hÚÐ-*ÐÐ
­iÚÐ-+ÐÐ
­jÚÐ-,ÐÐ
­kÚÐ-)ÐÐ
­lÚÐ--ÐÐ
­mÚÐ-.ÐÐ
­nÚÐ-/ÐÐ
­oÚÐ-0ÐÐ
­pÚÐ-)ÐÐ
­ÚÐ-Ð1-2Ð34-567Ð89­