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comingback4u
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2020-01-17 10:54:11

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  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    Hello, We use a controller that comes with a bunch of predefined faults. These faults are considered active and historic. They are a 32 byte array but only take up 26 bytes of data. Because of this the historic faults start at address 26 instead of 31. Active faults variable take up address location 0 to 31. Historic faults variable take up address location 26 to 57. Because of this overlap I get an error that these overlap and it wont allow me to download to my controller. This isn't an issue in...

  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    There are some issues in how you are calling SysDirOpen and SysDirRead. I would suggest, for starters, looking at the File Utilities example on forge or to look more at the help files. File Utilites example can be found here: https://forge.codesys.com/prj/codesys-example/file-utilities/home/Home/ or you can search the forge.

  • Posted a comment on discussion Runtime πŸ‡¬πŸ‡§ on CODESYS Forge

    Copy_Device_To_USB is a function block and must be declared. So in your VAR section you would do something like: VAR FB_CopyDeviceToUSB: ifmFileUtil.Copy_Device_To_USB; END_VAR //Then call FB_CopyDeviceToUSB to access function block FB_CopyDeviceToUSB(.....); Hope this helps.

  • Posted a comment on discussion Visualization πŸ‡¬πŸ‡§ on CODESYS Forge

    This worked great to get us by. Thanks for the help.

  • Posted a comment on discussion Visualization πŸ‡¬πŸ‡§ on CODESYS Forge

    Thanks Marcel, I will give this a try.

  • Posted a comment on discussion Visualization πŸ‡¬πŸ‡§ on CODESYS Forge

    Hey Marcel, Thanks for responding. I have recreated a basic project to simulate this. This is using 3.5.17.0. What I found in recreating this is under "Visualization Manager" if "Support client animations and overlay of native elements" is checked it works great. Unfortunately my device does not support that option. Steps to recreate this in simulation mode: 1. Press the "Turn Hash Lines On" button. 2. Press the "Turn Hash Lines Off" button. 3. Press the "Move Line 300" button. 4. Press the "Turn...

  • Posted a comment on discussion Visualization πŸ‡¬πŸ‡§ on CODESYS Forge

    Hello, I have a project that uses multiple lines. These lines can be moved around the screen but I'm having an issue. First I will tell the line to hide the hash marks. Second I will then move the main line. Third I will tell the line to show the hash marks As seen on the right picture below the hash marks still want to draw in their previous position. It is hard to tell from the picture but you can also see small nubs off the main line where those hash marks would be. As soon as I do something else...

  • Posted a comment on discussion Engineering πŸ‡¬πŸ‡§ on CODESYS Forge

    Wondering if there is a way to run simulation mode as 32bit instead of 64bit? Reason is that in a compiled library the company uses CMPERRORS 3.5.5.0 which is not supported in 64bit and I don't have the device to test on. Thanks for your time.

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