Post by otbeka on CAA File Handling: "Read only" error
CODESYS Forge
talk
(Post)
Hi, On CODESYS V3.5.19.50 I am using the latest 3S File Access library (CAA File & CAA Types) to save and retrieve configuration data from the User Data section of an SD card, via file called config.txt. The application reads the file to memory once upon initialisation, and then the only other operation is overwriting the file with the updated configuration whenever the user changes the settings. An issue is ocurring, seemingly randomly, where the config.txt file, and all surrounding directories, cannot be written to by the unit, returning a READ_ONLY_CAA error upon file open. This sometimes does not clear even after power-cycling the PLC several times, yet checking the file permissions with ls -l shows normal read, write, and execute access. I am wondering if this is caused by the PLC itself or by an issue in my application. I have included my CAA File handler function block (SD_Card_Bin(FB).txt) and any associated types/calls below: TYPE ConfigData : STRUCT Config : ARRAY[0..256] OF STRING(64); NumberOfStrings : UDINT; END_STRUCT END_TYPE TYPE Buffer : STRUCT Data : ARRAY[0..SIZEOF(ConfigData)] OF BYTE; DataLength : UDINT; END_STRUCT END_TYPE A case within my MAIN PRG: mode.WriteConfigDataToFile: VisuElems.CURRENTVISU := 'Screen_Write'; IF xModeHasChanged THEN iErrorCount := 0; iRoute := 0; END_IF CASE iRoute OF 0: inBuffer := ConfigData_To_Buffer(GVL.UnitData); xConfigError := FALSE; xDataConfigured := FALSE; iRoute := 1; 1 : //Read Data from Card SD_Card_Bin.strFileName :=FileName; SD_Card_Bin.iFileOperation := 2; SD_Card_Bin(xExecute :=TRUE, WriteBuffer := inBuffer, xDone =>xDataConfigured, xError=>xConfigError, strErrorCodes=>strError); IF xDataConfigured THEN SD_Card_Bin(xExecute :=FALSE); IF xConfigError THEN iRoute := 32767; ELSE iRoute :=100; END_IF END_IF 100: // The end bCurMode := mode.DisplayProcessVariables; 32767: // Config error iErrorCount := iErrorCount + 1; IF iErrorCount > 2 THEN // Repeats 3 times, if no progress abandons and returns error bCurMode := mode.WriteError; ELSE iRoute := 0; // Try again END_IF END_CASE I'd like to rule out my application as the cause of this bug - help via comments or criticism would be greatly appreciated.
Last updated: 2025-03-19
Post by dandyk on Dynamic Images
CODESYS Forge
talk
(Post)
Hello, I have very similar problem, but it seems that your solution does not work for me. I am using TwinCAT XAE Shell v3.1.4024.55 and TwinCAT Runtime. Sorry for writing here on codesys forge, but since I found the only relevant topic here and since TwinCAT is almost the same with CODESYS in many applications, I chose to write here. I simply need to dynamically update image in visualization based on camera trigger (I am doing a machine vision application). Camera triggers an image, my program processes it (applies thresholding, draws contours etc...) and saves the processed image in the runtime location (the same one you were mentioning). This was done successfully. I need to make it work at runtime, while the program is executing and I need to refresh the image in the visualization each time camera triggers a new image and program processes it. When I create image element in the visualization and define the bitmap ID variable as STRING which contains the image ID defined in the image pool, then it displays the image in the image pool, but does not work at runtime, while the program is executing. I also used the Bitmap Version. I declared it in Global variable list as integer with initial value of 0 and wrote the variable in the bitmap version in the image element in visualization. Each time new image is saved to the runtime location, I wrote a program to increment Bitmap Version by 1. It increments and the image does not update in the visualization, unfortunately. I think that bitmap version is working correctly and deletes the cached image as it is supposed to, but the Image Pool does not update the image ID with the new image... the path to the image is always the same... only the actual image changes with the same file name. Image Pool is not dynamic and cannot refresh the image in the path to the actual one at runtime. How can I refresh the image ID in the image pool at runtime? Bitmap version only deletes cached image and reloads the image from the image ID, but the image ID has the same image, because image pool won't update at runtime. Do you know any solution to this problem?
Last updated: 2024-04-06
Post by ppix on Establishing TLS Connection with MQTT Broker using MQTT Client SL Package
CODESYS Forge
talk
(Post)
I’m currently working on establishing a TLS connection with an MQTT broker using the MQTT Client SL package in CODESYS. While I’ve successfully established communication with the broker without TLS, I'm encountering issues when trying to enable TLS. In the 'MQTT Explorer' application, I can easily upload the server certificate (.crt), client certificate (.crt), and client key (.key). However, in CODESYS, I can’t find a way to upload my client key (.key file). Here's a summary of my current setup: Certificates: I have uploaded both the client and server certificates to the certificate store under the 'Trusted Certificates' folder in the security screen. TLS Context Initialization: Despite setting the _sCommonName as the name of my client certificate, a new self-signed certificate is created and placed within the device’s certificates. I then need to manually move this certificate to the trusted certificates folder. This results in three certificates in my trusted certs folder: client cert, server cert, and the newly created cert. _ciDefaultCertInfo : MQTT.NBS.CERT_INFO := (psInfo := ADR(_sCommonName), udiSize := TO_UDINT(LEN(_sCommonName))); // CN of the certificate (common name) _sCipherList : MQTT.NBS.CIPHER_LIST := STRUCT(psList := ADR('HIGH'), udiSize := 4); // Cipher string see https://www.openssl.org/docs/man1.1.1/man1/ciphers.html _tlsContext : MQTT.NBS.TLSContext := ( sUseCaseName := _sCommonName, // A certificate is stored in the certificate store with the use case name. You can choose any name. Here we use the common name. ePurpose := MQTT.NBS.PURPOSE.CLIENT_SIDE, // For client certificates set this to NBS.PURPOSE.CLIENT_SIDE sTLSVersion := '1.3', // The TLS version sCipherList := _sCipherList, // Set the cipher list sHostname := sHostname, // The hostname of the broker udiVerificationMode := 2, // 2 => Active Peer verification ciCertInfo := _ciDefaultCertInfo, // Set the cert info itfCertVerifer := 0); // 0 => No Verifier mqttClient : MQTT.MQTTClient := (xUseTLS:=TRUE, itfTLSContext := _tlsContext, itfAsyncProperty := _asyncProperty); Additional Details: In the client FB, I’ve set uiPort:= 8883, xUseTLS:= TRUE, and configured itfTLSContext as mentioned above. The certificates are encrypted with SHA256RSA. sHostname is the IP address of my broker. I’ve attached a copy of the client FB, which shows straight lines where variables are assigned and boxes where they are not. I am currently trying this on the only 2 compatible versions of COSDESYS with my controller (V3.5.15.20 and V3.5.18.40) My Question: How do I correctly set up this mTLS connection? What might I be missing? Any guidance or suggestions would be greatly appreciated, especially considering I’ve already successfully established a non-TLS connection with the same broker. Thank you in advance for your help!
Last updated: 2024-06-19
Post by ihatemaryfisher on Sorting array of any-sized structure
CODESYS Forge
talk
(Post)
In my machine's operation, I need to display multiples tables containing arrays of structured variables. The arrays change during operation, and my supervisor has advised me to write a new bubble-sort for each array. I think I can make a function to sort an array of any data type. This was my own project, and I'm a relatively new coder. I want to know the weaknesses in my approach, and a better method, if one exists. As far as I can test, the function accepts an array of a structured variable of any size, and sort it by any VAR in that structure. But it relies heavily on pointers, which I've heard are bad practice? Function call: // SORT BY BYTE-SIZED VAR IF xDoIt[6] THEN FUNBubbleSortSansBuffer( IN_pbySourcePointer := ADR(astArray[1]), // address of first byte in first element of array IN_pbyComparePointer:= ADR(astArray[1].byCompByte), // points to first byte of the comparing variable (variable you sort by) IN_uiStructureSize := SIZEOF(TYPE_STRUCTURE), // size, in bytes, of the structured variable IN_uiCompareSize := SIZEOF(astArray[1].byCompByte), // size, in bytes, of the comparing variable (variable you sort by) diArrayElements := UPPER_BOUND(astArray,1), // number of elements in array IN_xSmallToLarge := xSortOrder // whether to sort by small2large or large2small ); END_IF Function: FUNCTION FUNBubbleSortSansBuffer : BOOL VAR_INPUT IN_pbySourcePointer : POINTER TO BYTE; // points to beginning of array (first byte of first element) IN_pbyComparePointer: POINTER TO BYTE; // points to first byte of the comparing variable (variable you sort by) IN_uiStructureSize : UINT; // size, in bytes, of the structured variable IN_uiCompareSize : UINT; // size, in bytes, of the comparing variable (variable you sort by) diArrayElements : DINT; // number of elements in array IN_xSmallToLarge : BOOL; // whether to sort by small2large or large2small END_VAR VAR j : DINT; // repeat iteration over array until array ends i : DINT; // iterarte over array, swapping when necesary k : DINT; // iterator from 1 to size of structure (stepping 'through' a single element in array) dwSize : DWORD; // internal var for use in MEMUtils.MemCpy(<size>) // FOR SORTING BY BYTE VAR pbySourcePointer : POINTER TO BYTE; pbySourcePointer2 : POINTER TO BYTE; pbyComparePointer : POINTER TO BYTE; pbyComparePointer2 : POINTER TO BYTE; pbyPointerToBuffer : POINTER TO BYTE; // pointer to single byte buffer byBufferByte : BYTE; // single byte buffer END_VAR dwSize := UINT_TO_DWORD(IN_uiStructureSize); // get structure size (number of bytes) pbyPointerToBuffer := ADR(byBufferByte); // assign pointer to address of buffer byte (because MEMUtils.MemCpy requires a pointer input) CASE IN_uiCompareSize OF // depending on the size of the VAR to sort by (current functionality for BYTE and WORD/INT 1: // BYTE (8 BIT) FOR j := 1 TO diArrayElements DO // for number of elements in array FOR i := 1 TO (diArrayElements-1) DO // same thing, but row[i+1] row is included in swap logic pbySourcePointer := IN_pbySourcePointer + dwSize*(i-1); // point at #1 byte in array element[i] pbySourcePointer2 := pbySourcePointer + dwSize; // point at #1 byte in array element[i+1] // NOTE: because of memory locations, each array element is offset from one another by a number of bytes equal to the size of the structure // We can "walk" from array[i] to array[i+1] via steps equal to the size of the structure // e.g., ADR(array[i+1]) == ADR(array[i]) + SIZEOF([array datatype]) pbyComparePointer := IN_pbyComparePointer + dwSize*(i-1); // point to sorting variable in array element[i] pbyComparePointer2 := pbyComparePointer + dwSize; // point to sorting variable in array element[i+1] // using sort order (small -> large/large -> small) IF SEL(IN_xSmallToLarge, (pbyComparePointer2^ > pbyComparePointer^),(pbyComparePointer2^ < pbyComparePointer^)) THEN // This is where it gets tricky. We've identified pointers for the starting bytes of aArray[i] and aArray[i+1] // and we know the size of aArray[i]. We are going to swap individual bytes, one at a time, from aArray[i] and aArray[i+1] // this allows us to use only a single byte var as a buffer or temporary data storage // e.g., consider a structure consisting of a word, a byte, and a string. it is stored like this // |------WORD-------| |--BYTE-| |STRING------...| // astArray[1] == 1000 0100 0010 0001 1100 0011 1010 1010.... etc // astArray[2] == 0001 0010 0100 1000 0011 1100 0101 0101.... etc // performing a single swap (copy into a buffer, etc.) of the first byte of each array element creates this // astArray[1] == 0001 0100 0010 0001 1100 0011 1010 1010.... etc // astArray[2] == 1000 0010 0100 1000 0011 1100 0101 0101.... etc // incrementing the pointer adresses for the swap by 1 and swapping again swaps the next byte in each array element // astArray[1] == 0001 0010 0010 0001 1100 0011 1010 1010.... etc // astArray[2] == 1000 0100 0100 1000 0011 1100 0101 0101.... etc // continuing this from k to SIZEOF(TYPE_STRUCTURE) results in a toally swapped row FOR k := 1 TO IN_uiStructureSize DO // copy single byte[k] of array element 1 to buffer MEMUtils.MemCpy(pbyDest := (pbyPointerToBuffer), pbySrc := (pbySourcePointer+k-1), dwSize := 1); // copy single byte[k] of array element 2 to 1 MEMUtils.MemCpy(pbyDest := pbySourcePointer+k-1, pbySrc := (pbySourcePointer2+k-1), dwSize := 1); // copy buffer to byte[k] array element 2 MEMUtils.MemCpy(pbyDest := (pbySourcePointer2+k-1), pbySrc := pbyPointerToBuffer, dwSize := 1); END_FOR END_IF END_FOR END_FOR
Last updated: 2023-08-17
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