Search talk: dword constant

 
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Post by jari-koivuluoma on Problem trying Net Base Services 3.5.15.0 TCP connection CODESYS Forge talk (Post)
I have a need to send messages between 2 PLCs and I cant use network variables (because of size limit) so I tried writing this simple test program. This seems to work fine. I can send messages back and forth when a first "Start server" and then "Connect client". See the attached image. However, if I disconnect the client by setting ClientConnect to false and try to re-connect then the TCP_Client just gives me TIMEOUT error. When I stop and start the server again, then Im able to reconnect. How is this supposed to work? Why reconnecting wont work. There is not other way of disconnecting the client than setting xEnable of the TCP_Client to false. This is just a testing program and I will try it on 2 seperate devices once this works. PROGRAM PLC_PRG VAR CONSTANT mySize : UDINT := 255; END_VAR VAR Server: NBS.TCP_Server; ServerIpStr: STRING := '127.0.0.1'; ServerIP: NBS.IP_ADDR; ServerPort: UINT := 50000; ServerConnection: NBS.TCP_Connection; Client: NBS.TCP_Client; ServerRead: NBS.TCP_Read; ServerWrite: NBS.TCP_Write; ServerSend: STRING(mySize); ServerReceive: STRING(mySize); ServerConnect: BOOL; bServerSend: BOOL; IP: NBS.INADDR; ConnectedClientIP: STRING; ClientPort: UINT := 50000; ClientIpStr: STRING := '192.168.1.49'; ClientIP: NBS.IP_ADDR; ClientRead: NBS.TCP_Read; ClientWrite: NBS.TCP_Write; ClientSend: STRING(mySize); ClientReceive: STRING(mySize); ClientConnect: BOOL; bClientSend: BOOL; Error: BOOL; Message: BOOL; END_VAR // Server ServerIP.sAddr := ServerIpStr; Server( ipAddr := ServerIP, uiPort := ServerPort ); ServerConnection( xEnable := Server.xEnable, hServer := Server.hServer, ); IP := ServerConnection.IPAddress; ConnectedClientIP := F_Concat7( BYTE_TO_STRING(IP.S_un_b.s_b1),'.', BYTE_TO_STRING(IP.S_un_b.s_b2),'.', BYTE_TO_STRING(IP.S_un_b.s_b3),'.', BYTE_TO_STRING(IP.S_un_b.s_b4)); ServerRead( xEnable := ServerConnection.xActive, hConnection := ServerConnection.hConnection, szSize := SIZEOF(ServerReceive), pData := ADR(ServerReceive) ); IF ServerRead.xReady AND ServerRead.szCount > 0 THEN Message := TRUE; END_IF IF ServerRead.eError > 0 THEN Error := TRUE; END_IF ServerWrite( xExecute := ServerConnection.xActive AND bServerSend, hConnection := ServerConnection.hConnection, szSize := LEN(ServerSend)+1, pData := ADR(ServerSend) ); IF ServerWrite.xDone THEN bServerSend := FALSE; END_IF IF ServerWrite.eError > 0 THEN Error := TRUE; END_IF // Client ClientIP.sAddr := ClientIpStr; Client( xEnable := ClientConnect, ipAddr := ClientIP, uiPort := ServerPort, udiTimeOut := 10000000 ); ClientRead( xEnable := Client.xActive, hConnection := Client.hConnection, szSize := SIZEOF(ClientReceive), pData := ADR(ClientReceive) ); IF ClientRead.xReady AND ClientRead.szCount > 0 THEN Message := TRUE; END_IF IF ClientRead.eError > 0 THEN Error := TRUE; END_IF ClientWrite( xExecute := Client.xActive AND bClientSend, hConnection := Client.hConnection, szSize := LEN(ClientSend)+1, pData := ADR(ClientSend) ); IF ClientWrite.xDone THEN bClientSend := FALSE; END_IF IF ClientWrite.eError > 0 THEN Error := TRUE; END_IF
Last updated: 2024-10-03

Post by mondinmr on Direct Pointers in IOMapping for EtherCAT with IoDrvEthercatLib.ETCSlave_Dia CODESYS Forge talk (Post)
I have found a very interesting solution using: IoConfigTaskMap IoConfigConnectorMap IoConfigChannelMap The first is the list of IO tasks. The second is the connector for each IO module in the IOMap. The third is the individual input or output on the IOMap. One of the properties of the connector is another pointer to a connector, which corresponds with the connector of the EtherCAT slave. Through this information, it is possible to understand to which EtherCAT slave an IO connectormap corresponds. I am attaching an FB that allows for the construction of an IO map and finding the pointer to the actual IOs in the IOMap based on the bitoffset. FUNCTION_BLOCK IOExplorer VAR_INPUT END_VAR VAR_OUTPUT END_VAR VAR inputChannels: COL.LinkedList; outputChannels: COL.LinkedList; ulintFactory: COL.UlintElementFactory; END_VAR METHOD inputAtBitOffsetOfConnector : POINTER TO BYTE VAR_INPUT conn: POINTER TO IoConfigConnectorMap; bitOffset: UDINT; END_VAR VAR it: COL.LinkedListIterator; itf: COL.IElement; elem: COL.iUlintElement; channelInfo: POINTER TO ADVChannelInfo; bitOffsetR: UDINT; END_VAR inputChannels.ElementIterator(it); WHILE it.HasNext() DO it.Next(itfElement => itf); __QUERYINTERFACE(itf, elem); {warning disable C0033} channelInfo := TO___UXINT(elem.UlintValue); {warning restire C0033} IF channelInfo^.connectorField = conn THEN IF bitOffsetR = bitOffset THEN inputAtBitOffsetOfConnector := channelInfo^.addr; RETURN; END_IF bitOffsetR := bitOffsetR + channelInfo^.size; ELSE bitOffsetR := 0; END_IF END_WHILE inputAtBitOffsetOfConnector := 0; END_METHOD METHOD outputAtBitOffsetOfConnector : POINTER TO BYTE VAR_INPUT conn: POINTER TO IoConfigConnectorMap; bitOffset: UDINT; END_VAR VAR it: COL.LinkedListIterator; itf: COL.IElement; elem: COL.iUlintElement; channelInfo: POINTER TO ADVChannelInfo; bitOffsetR: UDINT; END_VAR outputChannels.ElementIterator(it); WHILE it.HasNext() DO it.Next(itfElement => itf); __QUERYINTERFACE(itf, elem); {warning disable C0033} channelInfo := TO___UXINT(elem.UlintValue); {warning restire C0033} IF channelInfo^.connectorField = conn THEN IF bitOffsetR = bitOffset THEN outputAtBitOffsetOfConnector := channelInfo^.addr; RETURN; END_IF bitOffsetR := bitOffsetR + channelInfo^.size; ELSE bitOffsetR := 0; END_IF END_WHILE outputAtBitOffsetOfConnector := 0; END_METHOD METHOD scanIO VAR_INPUT END_VAR VAR numTasks: DINT := IoConfig_Globals.nIoConfigTaskMapCount; tType: WORD; ioTask: POINTER TO IoConfigTaskMap; numCon: WORD; connector: POINTER TO IoConfigConnectorMap; numCh: DWORD; channelInfo: POINTER TO ADVChannelInfo; iTsk: DINT; iCon: WORD; iCh: DWORD; i: DINT; _tmpConnList: COL.IList; elem: COL.IUlintElement; itf: COL.IElement; tmpCh: POINTER TO ADVChannelInfo; lastE: DINT; e: COL.COLLECTION_ERROR; e1: Error; END_VAR VAR_INST lF: COL.ListFactory; END_VAR IF outputChannels.CountElements() > 0 OR inputChannels.CountElements() > 0 THEN RETURN; END_IF _tmpConnList := lF.CreateDynamicList(16, 16); //Iterate through all IO tasks FOR iTsk := 0 TO numTasks - 1 DO ioTask := ADR(IoConfig_Globals.pIoConfigTaskMap[iTsk]); //Store the type of the task (Input or Output) tType := ioTask^.wType; numCon := ioTask^.wNumOfConnectorMap; //Iterate through all connectors of the task FOR iCon := 0 TO numCon - 1 DO connector := ADR(ioTask^.pConnectorMapList[iCon]); numCh := connector^.dwNumOfChannels; //Iterate through all channels of the connector FOR iCh := 0 TO numCh - 1 DO //Create a new channel info object and fill it with the address, connector and size of the channel //Connectors is address of field connector in this case like EtherCAT slave //Address is the address of the IOMap //Size is the size of channel data in bits in IOMap channelInfo := __NEW(ADVChannelInfo); channelInfo^.addr := connector^.pChannelMapList[iCh].pbyIecAddress; channelInfo^.connectorField := connector^.pConnector; channelInfo^.size := connector^.pChannelMapList[iCh].wSize; //We put the channel info a temporary ordered list //Order is based on the address of IOMap lastE := TO_DINT(_tmpConnList.CountElements()) - 1; FOR i := 0 TO lastE DO _tmpConnList.GetElementAt(udiPosition := TO_UDINT(i), itfElement => itf); __QUERYINTERFACE(itf, elem); {warning disable C0033} tmpCh := TO___UXINT(elem.UlintValue); {warning restire C0033} //If the address of the channel is smaller than the address of the channel in the list IF tmpCh^.addr > channelInfo^.addr THEN //Insert the channel in the list at the current position _tmpConnList.InsertElementAt(TO_UDINT(i), ulintFactory.Create(TO_ULINT(channelInfo))); //Clear the channel info pointer channelInfo := 0; //Exit the loop i := lastE + 1; END_IF END_FOR //If the channel info is not 0, it means that the channel was not inserted in the list IF channelInfo <> 0 THEN //Add the channel to the end of the list elem := ulintFactory.Create(TO_ULINT(channelInfo)); _tmpConnList.AddElement(elem); END_IF END_FOR //Iterate temporary list and add the channels to the input or output list lastE := TO_DINT(_tmpConnList.CountElements()) - 1; FOR i := 0 TO lastE DO _tmpConnList.GetElementAt(udiPosition := TO_UDINT(i), itfElement => itf); __QUERYINTERFACE(itf, elem); {warning disable C0033} tmpCh := TO___UXINT(elem.UlintValue); {warning restire C0033} //If type is input, add the channel to the input list IF tType = TaskMapTypes.TMT_INPUTS THEN e := inputChannels.AddElement(ulintFactory.Create(TO_ULINT(tmpCh))); //If type is output, add the channel to the output list ELSIF tType = TaskMapTypes.TMT_OUTPUTS THEN e := outputChannels.AddElement(ulintFactory.Create(TO_ULINT(tmpCh))); ELSE __DELETE(tmpCh); END_IF END_FOR //Clear the temporary list _tmpConnList.RemoveAllElements(); END_FOR END_FOR END_METHOD
Last updated: 2024-02-13

Post by struccc on Inheritence of struct, CODESYS Forge talk (Post)
Strangely reminds me to my struggles... Want to do something "Elegant", reusable, universal, practical... In CODESYS??? πŸ™ƒ First of all, before you get too deep into this: If you could find a way, to make a "universal" log entry object, containing the variable length data itself, you wouldn't be able to store them in an array, or access them like an array, or pass them by value as a type. (please correct me, if I'm wrong, incorrect, or not precise). Because... Basically you can't declare a type with variable memory footprint. This is a very deeply embedded characteristic of CODESYS, and all IEC 61131-3 systems, and it has many reasons behind. And yes, it is a very common trap / mistake, to forget about. So, with a log entry - I guess - it's pretty much the purpose: store data and metadata together, and then handle it in a uniform way. There are ways to handle this, really depends on what is the purpose. For example: 1. Entries with fixed length (Maybe it is not as evil as it looks for the first time. Depends on the situation, but definitely the fastest and easiest code) You can have your base object, with an internal, fixed length string or byte array variable. I would go with a string, and call it _Data.; And then you can make properties, like As_Bool, As_Int, As_Real... In the 'set' accessors, you can do like: pReal := ADR(_Data); // POINTER TO REAL As_Real := pReal^; In the 'get' accessors, evidently: pReal := ADR(_Data); // POINTER TO REAL pReal^ := AS_Real; Or, can use ANY type, if you are not obsessed with variable / property like access: 2. Fixed length, but nicer First, some disadvantage to any values: - You can only assign values with write access. No literals, constants, etc... - Can only be used as input variable of function or function_block - Therefore, stg you could reach: LogEntry.Initialize (stVariable|rVariable|iVariable|xVariable); Just a quick example (it's funny to play with ANY): Be careful it was not tested. I'm sure can be done better, please feel free to comment FUNCTION_BLOCK FB_LogEntry VAR_INPUT MsgClass : UDINT; // Like DEBUG, WARN, ERR... MsgCode : UDINT; // Like Errors.ERR_FAILED MsgTS : DT; // The timestamp END_VAR VAR _Data : STRING(80); // Our data container... _Descr : __SYSTEM.AnyType; // A standard descriptor for our data, containing TYPE_CLASS, address and size END_VAR METHOD SET_Value : BOOL VAR_INPUT anyValue : ANY; END_VAR VAR I : DINT; diSize : DINT; pStr : POINTER TO STRING; END_VAR // Check what did we receive in anyValue. diSize := anyValue.diSize; // We use constant __SYSTEM.TYPE_CLASS to identify the received data type CASE anyValue.TypeClass OF // Maybe we don't want to store references, pointers... and who knows what else... __SYSTEM.TYPE_CLASS.TYPE_REFERENCE, __SYSTEM.TYPE_CLASS.TYPE_POINTER : SET_Value := FALSE; // For the planned types we will be just fine. TYPE_CLASS.TYPE_BOOL, TYPE_CLASS.TYPE_INT, TYPE_CLASS.TYPE_REAL : SET_Value := TRUE; // Optionally string can be handled separately, maybe we have received STRING(255), but practically it is shorter than 80 bytes... TYPE_CLASS.TYPE_STRING : pStr := anyValue.pValue; diSize := MIN(anyValue.diSize, LEN(pStr^) + 1); // Get the actual size, and rewrite the received structure member diSize := MIN(SIZEOF(_Data), diSize); // Can chop down the received string to our length... SET_Value := TRUE; // Maybe want to play a little bit more here, to narrow down or convert datatypes, etc... // Or just reject any other datatype ELSE SET_Value := FALSE; RETURN; END_CASE // Fail, if the received value is still larger than our container... IF diSize > SIZEOF(_Data) THEN SET_Value := FALSE; END_IF // Here we should be ok, just set up the _DataType structure, and copy store the data IF SET_Value THEN THIS^._Descr.TypeClass := anyValue.TypeClass; // The typeclass is already filtered THIS^._Descr.diSize := diSize; // Set the (adjusted) size THIS^._Descr.pValue := ADR(_Data); // This will not change, just to be sure {IF defined (pou:SysMem.SysMemCpy)} SysMem.SysMemCpy(_DataType.pValue, anyValue.pValue, TO_UDINT(anyValue.diSize)); {ELSE} // An ugly replacement MemCpy FOR I:=0 TO diSize - 1 DO _Descr.pValue[I] := anyValue.pValue[i]; END_FOR {END_IF} // Otherwise, in case of failure maybe better set an empty value (overwrite the former data descriptor) ELSE THIS^._Descr.TypeClass := TYPE_CLASS.TYPE_NONE; THIS^._Descr.pValue := ADR(_Data); THIS^._Descr.diSize := 0; END_IF METHOD GET_Value : BOOL VAR_INPUT anyValue : ANY; END_VAR VAR I : DINT; END_VAR // We just have to serve the data, using the __System.AnyType structure received // Roughly we can say: IF anyValue.TypeClass = _Descr.TypeClass AND anyValue.pValue <> 0 // This should not be possible, already taken care of by Codesys (?) THEN {IF defined (pou:SysMem.SysMemCpy)} SysMem.SysMemCpy(anyValue.pValue, _DataType.pValue, TO_UDINT(MIN(anyValue.diSize, _Descr.diSize))); {ELSE} // An ugly replacement MemCpy FOR I:=0 TO MIN(anyValue.diSize -1, _Descr.diSize - 1) DO anyValue.pValue[I] := _Descr.pValue[I]; END_FOR {END_IF} // Just to make sure, that our string is terminated... IF anyValue.TypeClass = TYPE_CLASS.TYPE_STRING THEN anyValue.pValue[anyValue.diSize -1] := 0; END_IF GET_Value := TRUE; RETURN; END_IF // ... But can play more CASE anyValue.TypeClass OF TYPE_CLASS.TYPE_WSTRING : ; // Could do conversion TYPE_CLASS.TYPE_XSTRING : ; // Wow, I have to figure this out TYPE_CLASS.TYPE_PARAMS : ; // BTW, what is this, how to use? TYPE_CLASS.TYPE_ANYNUM : ; // ... END_CASE Be careful it was not tested. I'm sure can be done better, please feel free to comment 3. If you really want to do entries with variable size In a standard environment, it would be similar to the previous, except you dont have the container variable _Data, just use a pointer, practically _Descr.pValue At Initialize (SET_Value), you have to allocate the memory, would be easy with SysMem.SysMemAlloc - nowadays with SysMem.SysMemAllocData -, and you make sure to release it after use with SysMem.SysMemFreeData... SysMemAlloc was already hidden. The problem with this, that sooner or later your application will totally fragment the dynamic memory, and fail... So should look for some form of dynMaybe MemUtils.MemoryManager (I am not sure what is the status and the future of it). 4. You will end up by a LogEntry Factory ... 5. You could still have a look at this IEC Snippets BTW, Standard Codesys Logger is not a bad choice either. If you are really interested, I share some more code / library.
Last updated: 2025-03-09

Post by ihatemaryfisher on Sorting array of any-sized structure CODESYS Forge talk (Post)
In my machine's operation, I need to display multiples tables containing arrays of structured variables. The arrays change during operation, and my supervisor has advised me to write a new bubble-sort for each array. I think I can make a function to sort an array of any data type. This was my own project, and I'm a relatively new coder. I want to know the weaknesses in my approach, and a better method, if one exists. As far as I can test, the function accepts an array of a structured variable of any size, and sort it by any VAR in that structure. But it relies heavily on pointers, which I've heard are bad practice? Function call: // SORT BY BYTE-SIZED VAR IF xDoIt[6] THEN FUNBubbleSortSansBuffer( IN_pbySourcePointer := ADR(astArray[1]), // address of first byte in first element of array IN_pbyComparePointer:= ADR(astArray[1].byCompByte), // points to first byte of the comparing variable (variable you sort by) IN_uiStructureSize := SIZEOF(TYPE_STRUCTURE), // size, in bytes, of the structured variable IN_uiCompareSize := SIZEOF(astArray[1].byCompByte), // size, in bytes, of the comparing variable (variable you sort by) diArrayElements := UPPER_BOUND(astArray,1), // number of elements in array IN_xSmallToLarge := xSortOrder // whether to sort by small2large or large2small ); END_IF Function: FUNCTION FUNBubbleSortSansBuffer : BOOL VAR_INPUT IN_pbySourcePointer : POINTER TO BYTE; // points to beginning of array (first byte of first element) IN_pbyComparePointer: POINTER TO BYTE; // points to first byte of the comparing variable (variable you sort by) IN_uiStructureSize : UINT; // size, in bytes, of the structured variable IN_uiCompareSize : UINT; // size, in bytes, of the comparing variable (variable you sort by) diArrayElements : DINT; // number of elements in array IN_xSmallToLarge : BOOL; // whether to sort by small2large or large2small END_VAR VAR j : DINT; // repeat iteration over array until array ends i : DINT; // iterarte over array, swapping when necesary k : DINT; // iterator from 1 to size of structure (stepping 'through' a single element in array) dwSize : DWORD; // internal var for use in MEMUtils.MemCpy(<size>) // FOR SORTING BY BYTE VAR pbySourcePointer : POINTER TO BYTE; pbySourcePointer2 : POINTER TO BYTE; pbyComparePointer : POINTER TO BYTE; pbyComparePointer2 : POINTER TO BYTE; pbyPointerToBuffer : POINTER TO BYTE; // pointer to single byte buffer byBufferByte : BYTE; // single byte buffer END_VAR dwSize := UINT_TO_DWORD(IN_uiStructureSize); // get structure size (number of bytes) pbyPointerToBuffer := ADR(byBufferByte); // assign pointer to address of buffer byte (because MEMUtils.MemCpy requires a pointer input) CASE IN_uiCompareSize OF // depending on the size of the VAR to sort by (current functionality for BYTE and WORD/INT 1: // BYTE (8 BIT) FOR j := 1 TO diArrayElements DO // for number of elements in array FOR i := 1 TO (diArrayElements-1) DO // same thing, but row[i+1] row is included in swap logic pbySourcePointer := IN_pbySourcePointer + dwSize*(i-1); // point at #1 byte in array element[i] pbySourcePointer2 := pbySourcePointer + dwSize; // point at #1 byte in array element[i+1] // NOTE: because of memory locations, each array element is offset from one another by a number of bytes equal to the size of the structure // We can "walk" from array[i] to array[i+1] via steps equal to the size of the structure // e.g., ADR(array[i+1]) == ADR(array[i]) + SIZEOF([array datatype]) pbyComparePointer := IN_pbyComparePointer + dwSize*(i-1); // point to sorting variable in array element[i] pbyComparePointer2 := pbyComparePointer + dwSize; // point to sorting variable in array element[i+1] // using sort order (small -> large/large -> small) IF SEL(IN_xSmallToLarge, (pbyComparePointer2^ > pbyComparePointer^),(pbyComparePointer2^ < pbyComparePointer^)) THEN // This is where it gets tricky. We've identified pointers for the starting bytes of aArray[i] and aArray[i+1] // and we know the size of aArray[i]. We are going to swap individual bytes, one at a time, from aArray[i] and aArray[i+1] // this allows us to use only a single byte var as a buffer or temporary data storage // e.g., consider a structure consisting of a word, a byte, and a string. it is stored like this // |------WORD-------| |--BYTE-| |STRING------...| // astArray[1] == 1000 0100 0010 0001 1100 0011 1010 1010.... etc // astArray[2] == 0001 0010 0100 1000 0011 1100 0101 0101.... etc // performing a single swap (copy into a buffer, etc.) of the first byte of each array element creates this // astArray[1] == 0001 0100 0010 0001 1100 0011 1010 1010.... etc // astArray[2] == 1000 0010 0100 1000 0011 1100 0101 0101.... etc // incrementing the pointer adresses for the swap by 1 and swapping again swaps the next byte in each array element // astArray[1] == 0001 0010 0010 0001 1100 0011 1010 1010.... etc // astArray[2] == 1000 0100 0100 1000 0011 1100 0101 0101.... etc // continuing this from k to SIZEOF(TYPE_STRUCTURE) results in a toally swapped row FOR k := 1 TO IN_uiStructureSize DO // copy single byte[k] of array element 1 to buffer MEMUtils.MemCpy(pbyDest := (pbyPointerToBuffer), pbySrc := (pbySourcePointer+k-1), dwSize := 1); // copy single byte[k] of array element 2 to 1 MEMUtils.MemCpy(pbyDest := pbySourcePointer+k-1, pbySrc := (pbySourcePointer2+k-1), dwSize := 1); // copy buffer to byte[k] array element 2 MEMUtils.MemCpy(pbyDest := (pbySourcePointer2+k-1), pbySrc := pbyPointerToBuffer, dwSize := 1); END_FOR END_IF END_FOR END_FOR
Last updated: 2023-08-17

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