Search talk: array to int

 
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Post by apurv on Cannot pass array of constant size to a function as a reference CODESYS Forge talk (Post)
okay but will this pass the array by copying it or it will be a reference to original array only.
Last updated: 2024-01-09

Post by mmpl on Array of UDT Compare CODESYS Forge talk (Post)
Hi I am trying to compare value of Array. I am getting an error. I attached picture. Please help.
Last updated: 2024-04-08

Post by talhaali on Create an alarm list without use of Alarm config CODESYS Forge talk (Post)
Hi, I am trying to access active alarms in code(As alarm count variable updates only when we go to to alarm table frame in visualization). I wrote following code but it is not working: VAR iCountActiveAlarms : INT; parritfActiveAlarms : POINTER TO ARRAY[0..0] OF IAlarm; itfAlarmManagerClientAll : IAlarmManagerClient; END_VAR AlarmManager.g_AlarmHandler.GetActiveAlarms( itfAlarmManagerClient :=itfAlarmManagerClientAll, iCountActiveAlarms => iCountActiveAlarms, parritfActiveAlarms => parritfActiveAlarms); The Value is always 0. Please help.
Last updated: 2024-06-06

Post by talhaali on Create an alarm list without use of Alarm config CODESYS Forge talk (Post)
Hi, I am trying to access active alarms in code(As alarm count variable updates only when we go to to alarm table frame in visualization). I wrote following code but it is not working: VAR iCountActiveAlarms : INT; parritfActiveAlarms : POINTER TO ARRAY[0..0] OF IAlarm; itfAlarmManagerClientAll : IAlarmManagerClient; END_VAR AlarmManager.g_AlarmHandler.GetActiveAlarms( itfAlarmManagerClient :=itfAlarmManagerClientAll, iCountActiveAlarms => iCountActiveAlarms, parritfActiveAlarms => parritfActiveAlarms); The Value is always 0. Please help.
Last updated: 2024-06-06

Post by ihatemaryfisher on Sorting array of any-sized structure CODESYS Forge talk (Post)
In my machine's operation, I need to display multiples tables containing arrays of structured variables. The arrays change during operation, and my supervisor has advised me to write a new bubble-sort for each array. I think I can make a function to sort an array of any data type. This was my own project, and I'm a relatively new coder. I want to know the weaknesses in my approach, and a better method, if one exists. As far as I can test, the function accepts an array of a structured variable of any size, and sort it by any VAR in that structure. But it relies heavily on pointers, which I've heard are bad practice? Function call: // SORT BY BYTE-SIZED VAR IF xDoIt[6] THEN FUNBubbleSortSansBuffer( IN_pbySourcePointer := ADR(astArray[1]), // address of first byte in first element of array IN_pbyComparePointer:= ADR(astArray[1].byCompByte), // points to first byte of the comparing variable (variable you sort by) IN_uiStructureSize := SIZEOF(TYPE_STRUCTURE), // size, in bytes, of the structured variable IN_uiCompareSize := SIZEOF(astArray[1].byCompByte), // size, in bytes, of the comparing variable (variable you sort by) diArrayElements := UPPER_BOUND(astArray,1), // number of elements in array IN_xSmallToLarge := xSortOrder // whether to sort by small2large or large2small ); END_IF Function: FUNCTION FUNBubbleSortSansBuffer : BOOL VAR_INPUT IN_pbySourcePointer : POINTER TO BYTE; // points to beginning of array (first byte of first element) IN_pbyComparePointer: POINTER TO BYTE; // points to first byte of the comparing variable (variable you sort by) IN_uiStructureSize : UINT; // size, in bytes, of the structured variable IN_uiCompareSize : UINT; // size, in bytes, of the comparing variable (variable you sort by) diArrayElements : DINT; // number of elements in array IN_xSmallToLarge : BOOL; // whether to sort by small2large or large2small END_VAR VAR j : DINT; // repeat iteration over array until array ends i : DINT; // iterarte over array, swapping when necesary k : DINT; // iterator from 1 to size of structure (stepping 'through' a single element in array) dwSize : DWORD; // internal var for use in MEMUtils.MemCpy(<size>) // FOR SORTING BY BYTE VAR pbySourcePointer : POINTER TO BYTE; pbySourcePointer2 : POINTER TO BYTE; pbyComparePointer : POINTER TO BYTE; pbyComparePointer2 : POINTER TO BYTE; pbyPointerToBuffer : POINTER TO BYTE; // pointer to single byte buffer byBufferByte : BYTE; // single byte buffer END_VAR dwSize := UINT_TO_DWORD(IN_uiStructureSize); // get structure size (number of bytes) pbyPointerToBuffer := ADR(byBufferByte); // assign pointer to address of buffer byte (because MEMUtils.MemCpy requires a pointer input) CASE IN_uiCompareSize OF // depending on the size of the VAR to sort by (current functionality for BYTE and WORD/INT 1: // BYTE (8 BIT) FOR j := 1 TO diArrayElements DO // for number of elements in array FOR i := 1 TO (diArrayElements-1) DO // same thing, but row[i+1] row is included in swap logic pbySourcePointer := IN_pbySourcePointer + dwSize*(i-1); // point at #1 byte in array element[i] pbySourcePointer2 := pbySourcePointer + dwSize; // point at #1 byte in array element[i+1] // NOTE: because of memory locations, each array element is offset from one another by a number of bytes equal to the size of the structure // We can "walk" from array[i] to array[i+1] via steps equal to the size of the structure // e.g., ADR(array[i+1]) == ADR(array[i]) + SIZEOF([array datatype]) pbyComparePointer := IN_pbyComparePointer + dwSize*(i-1); // point to sorting variable in array element[i] pbyComparePointer2 := pbyComparePointer + dwSize; // point to sorting variable in array element[i+1] // using sort order (small -> large/large -> small) IF SEL(IN_xSmallToLarge, (pbyComparePointer2^ > pbyComparePointer^),(pbyComparePointer2^ < pbyComparePointer^)) THEN // This is where it gets tricky. We've identified pointers for the starting bytes of aArray[i] and aArray[i+1] // and we know the size of aArray[i]. We are going to swap individual bytes, one at a time, from aArray[i] and aArray[i+1] // this allows us to use only a single byte var as a buffer or temporary data storage // e.g., consider a structure consisting of a word, a byte, and a string. it is stored like this // |------WORD-------| |--BYTE-| |STRING------...| // astArray[1] == 1000 0100 0010 0001 1100 0011 1010 1010.... etc // astArray[2] == 0001 0010 0100 1000 0011 1100 0101 0101.... etc // performing a single swap (copy into a buffer, etc.) of the first byte of each array element creates this // astArray[1] == 0001 0100 0010 0001 1100 0011 1010 1010.... etc // astArray[2] == 1000 0010 0100 1000 0011 1100 0101 0101.... etc // incrementing the pointer adresses for the swap by 1 and swapping again swaps the next byte in each array element // astArray[1] == 0001 0010 0010 0001 1100 0011 1010 1010.... etc // astArray[2] == 1000 0100 0100 1000 0011 1100 0101 0101.... etc // continuing this from k to SIZEOF(TYPE_STRUCTURE) results in a toally swapped row FOR k := 1 TO IN_uiStructureSize DO // copy single byte[k] of array element 1 to buffer MEMUtils.MemCpy(pbyDest := (pbyPointerToBuffer), pbySrc := (pbySourcePointer+k-1), dwSize := 1); // copy single byte[k] of array element 2 to 1 MEMUtils.MemCpy(pbyDest := pbySourcePointer+k-1, pbySrc := (pbySourcePointer2+k-1), dwSize := 1); // copy buffer to byte[k] array element 2 MEMUtils.MemCpy(pbyDest := (pbySourcePointer2+k-1), pbySrc := pbyPointerToBuffer, dwSize := 1); END_FOR END_IF END_FOR END_FOR
Last updated: 2023-08-17

Post by mmpl on Array to String CODESYS Forge talk (Post)
I would like to create one large JSON string from an array of objects, where each object contains a value. My current approach involves using a for loop and string concatenation, but with 20,000 elements in the array, this method takes almost 7 seconds and negatively affects the PLC scan time. Is there a more efficient way to accomplish this?
Last updated: 2024-07-18

Post by mmpl on Array to String CODESYS Forge talk (Post)
I would like to create one large JSON string from an array of objects, where each object contains a value. My current approach involves using a for loop and string concatenation, but with 20,000 elements in the array, this method takes almost 7 seconds and negatively affects the PLC scan time. Is there a more efficient way to accomplish this?
Last updated: 2024-07-18

Post by janber on REFERENCE TO in an array CODESYS Forge talk (Post)
Hi all, in the online help it written, that array of reference to data type is not possible. Ok... but if I create array of struct of reference to - everything works fine - please see the screenshots: and it works this way OK. Is it intention or error in compiler 3.5.18.20 and we should avoid it? Thanks a lot, Jan.
Last updated: 2024-10-14

Post by ph0010421 on How to manage variable types larger than 64 bits - Ethernet/IP CODESYS Forge talk (Post)
So it's currently mapped to an array of BYTES? Can you create a UNION? TYPE sBytesString : UNION AsBytes: ARRAY[0..127] OF BYTE; AsString: STRING(128); END_UNION END_TYPE Map it to the bytes, read it in the STRING!
Last updated: 2024-09-23

Post by paro on OPCUA array max length? CODESYS Forge talk (Post)
I think the amount of data is already relatively high and maybe it has something to do with that? Maybe also the CPU load of your device? an array with string(5000)? and have you tested with how many array elements it still works?
Last updated: 2024-02-17

Post by timvh on displaying all incoming CAN bus messages CODESYS Forge talk (Post)
Create a (global) array of Messages: aMessage : ARRAY[0..NR_OF_MESSAGES-1] OF CAN.RxMESSAGE; Then add each received message to the array. IF UserVarGlobal.g_countMsg_RPMset < NR_OF_MESSAGES THEN aMessage[UserVarGlobal.g_countMsg_RPMset] := Message; UserVarGlobal.g_countMsg_RPMset := UserVarGlobal.g_countMsg_RPMset + 1; END_IF
Last updated: 2024-07-22

Post by ihatemaryfisher on Sorting array of any-sized structure CODESYS Forge talk (Post)
With that I could make an array of varying size, but would still have to define the array type in the function's declaration VAR_IN_OUT stArray: array [*..*] of <pre-defined data type> END_VAR I wanted a function that could take an array of any type (e.g., a structured VAR) as an input. That way I could call it in multiple POUs to handle different arrays structures.
Last updated: 2023-08-18

Post by dominggus on Recipe Manager - RecipeManCommands, load & write wrong values, Bug? CODESYS Forge talk (Post)
I still have the same problem even when updating to CODESYS Recipes 4.3.0.0. My scenario: I'm trying to save/load an array of structs using the Visu: - Execute Command > "SaveRecipeAs" works properly - Execute Command > "LoadWriteRecipe" works not entirely: the structs of array[6] and array[7] should have been empty but were duplicates of array[4] and array[5]... the struct contains 26 variables and the array's length is 30.. Maybe there is a upper limit on recipe variable count?
Last updated: 2024-03-02

Post by john-robinson on Limiting Memory Access of an Array to Within its Bounds CODESYS Forge talk (Post)
Recently we had an issue regarding some simple code to calculate a rolling average. The code indexes from zero to 199 to properly store the current input into a circular buffer which then allows us to calculate a rolling average: VAR input_5s : REAL; outs_arr : ARRAY[0..199] OF REAL; i : USINT := 0; END_VAR ___ //this code runs every five seconds, calculating a rolling average outs_arr[i] := input_5s; i := i + 1; output := OSCAT_BASIC.ARRAY_AVG(ADR(outs_arr), SIZEOF(outs_arr)); IF i >= SIZEOF(outs_arr) THEN i := 0; END_IF There is a simple bug in this code where the index will be set to 0 when it has surpassed the length of the array in bytes (800 in this case) rather than larger than the number of reals in the array (200). The solution here is simple, replacing i >= SIZEOF(outs_arr) with i >= SIZEOF(outs_arr)/SIZEOF(outs_arr[0]). In this example when the index increased to 201 and the line outs_arr[201] := input_5s was called, codesys arbitrarily wrote to the address in memory that is where outs_arr[201] would be if the array was that long. I would like to find a way to wrap the codesys array inside of a wrapper class that checks if an input is within the bounds of an array before writing to that value. I know how I would implement that for a specific array, I could create a method or class that takes an input of an array of variable length, ie. ARRAY[*] OF REAL, but I don't know how to make this for any data type. I am wondering if anyone has ever done anything similar to this, or has any better suggestions to ensure that none of the programmers on this application accidentally create code that can arbitrarily write to other locations in memory.
Last updated: 2024-03-05

OPC UA Server limitations, large array crashes runtime CODESYS Forge talk (Thread)
OPC UA Server limitations, large array crashes runtime
Last updated: 2023-08-23

Codesys 2.3.9.28 Webvisu Tabelle mit Array 1..12,1..31 edit CODESYS Forge talk (Thread)
Codesys 2.3.9.28 Webvisu Tabelle mit Array 1..12,1..31 edit
Last updated: 2012-05-11

Assign Initial Value of Array of Byte CODESYS Forge talk (Thread)
Assign Initial Value of Array of Byte
Last updated: 2019-03-08

Array finding the total of index CODESYS Forge talk (Thread)
Array finding the total of index
Last updated: 2023-03-03

Index was outside the bounds of the array CODESYS Forge talk (Thread)
Index was outside the bounds of the array
Last updated: 2016-10-12

Mit UNION Bit-Array auf WORD verknüpfen CODESYS Forge talk (Thread)
Mit UNION Bit-Array auf WORD verknüpfen
Last updated: 2016-09-09

Fehler: Falscher Index für Array! Aufrufhierarchie aufrufen CODESYS Forge talk (Thread)
Fehler: Falscher Index für Array! Aufrufhierarchie aufrufen
Last updated: 2012-03-23

DINT adds 2 additional empty bytes in array/union CODESYS Forge talk (Thread)
DINT adds 2 additional empty bytes in array/union
Last updated: 2021-10-12

Eingabe in die Visualisierung in ein Array CODESYS Forge talk (Thread)
Eingabe in die Visualisierung in ein Array
Last updated: 2014-06-27

Reset an Array[] in one line, possible? CODESYS Forge talk (Thread)
Reset an Array[] in one line, possible?
Last updated: 2013-03-22

RUNTIME ERROR: Wrong array index! Please open callstack! CODESYS Forge talk (Thread)
RUNTIME ERROR: Wrong array index! Please open callstack!
Last updated: 2016-03-20

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