Search talk: object function

 
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Post by eschwellinger on Creating, using an external Function. CODESYS Forge talk (Post)
you need the check the plclog if the the component have been loaded on startup of th plc.
Last updated: 2025-04-19

Post by user3000 on Can't find an Extended Pulse Timer (TP and LTP) CODESYS Forge talk (Post)
I came up with an FBD that seems to be working, although it may not be a true Retriggerable Pulse timer. There may be some delay associated with the two MOVE functions and ADD function I incorporated. I'd be interested if anyone is able to come up with something cleaner. I am surprised that this is not a built-in function block of the CodeSYS library. This is a common feature of multi-function timer relays. I also attached a page from the cut sheet of a Schneider relay that shows 10 timing functions. Looks like the CodeSYS library has built-in function blocks for only 3 of the 10.
Last updated: 2023-12-21

Post by totorovic on How to display the application name on a visualization (V3.5.16) CODESYS Forge talk (Post)
You could use the function AppGetApplicationInfo from CmpApp library. https://content.helpme-codesys.com/en/libs/CmpApp/Current/AppGetApplicationInfo.html
Last updated: 2024-05-14

Post by timvh on Display minutes as hours & minutes CODESYS Forge talk (Post)
You could use the Modulo function to get the minute part from the total minutes: Minutes := TotalMinutes MOD 60;
Last updated: 2024-05-27

Post by timvh on Sensor not set CODESYS Forge talk (Post)
Your function block instance is not called, so the code is not executed to set the light on when the button is pressed.
Last updated: 2024-05-27

Post by ph0010421 on OSCAT Scale_r function not working in LD 4.60 works in LAD2 on 3.5.21sp3 CODESYS Forge talk (Post)
Is that rung definitely being executed? Is the POU called?
Last updated: 2025-10-23

Post by shaunvdm on OSCAT Scale_r function not working in LD 4.60 works in LAD2 on 3.5.21sp3 CODESYS Forge talk (Post)
Yes it is called
Last updated: 2025-10-24

Post by wchin on Passing EtheNetIP adapter device into a Function Block to access it's IO CODESYS Forge talk (Post)
We are creating helper function blocks for our VFD(EtherNetIP). How should I set it up so that I can pass the device into and out of the Function Block so that ideally I can access the IO of the device by devicename.channelname. So something like for example we have a VFD with a start bit that is in the ControlWord channel and a SetVelocity that is a channel. And we want to create a Function Block called StartVFD. So I declare something like: FUNCTION_BLOCK StartVFD VAR_IN_OUT device: ioDrvEthernetIP.RemoteAdapter; END_VAR VAR_INPUT velocity : REAL; So in the code it would look something like device.SetVelocity := velocity; device.ControlWord.6 := True; We have a pretty basic eds file for our VFD and can update it if necessary. Thanks in advance.
Last updated: 2025-10-28

Post by wchin on Passing EtheNetIP adapter device into a Function Block to access it's IO CODESYS Forge talk (Post)
We are creating helper function blocks for our VFD(EtherNetIP). How should I set it up so that I can pass the device into and out of the Function Block so that ideally I can access the IO of the device by devicename.channelname. So something like for example we have a VFD with a start bit that is in the ControlWord channel and a SetVelocity that is a channel. And we want to create a Function Block called StartVFD. So I declare something like: FUNCTION_BLOCK StartVFD VAR_IN_OUT device: ioDrvEthernetIP.RemoteAdapter; END_VAR VAR_INPUT velocity : REAL; So in the code it would look something like device.SetVelocity := velocity; device.ControlWord.6 := True; We have a pretty basic eds file for our VFD and can update it if necessary. Thanks in advance.
Last updated: 2025-10-28

Post by wchin on Passing EtheNetIP adapter device into a Function Block to access it's IO CODESYS Forge talk (Post)
We are creating helper function blocks for our VFD(EtherNetIP). How should I set it up so that I can pass the device into and out of the Function Block so that ideally I can access the IO of the device by devicename.channelname. So something like for example we have a VFD with a start bit that is in the ControlWord channel and a SetVelocity that is a channel. And we want to create a Function Block called StartVFD. So I declare something like: FUNCTION_BLOCK StartVFD VAR_IN_OUT device: ioDrvEthernetIP.RemoteAdapter; END_VAR VAR_INPUT velocity : REAL; So in the code it would look something like device.SetVelocity := velocity; device.ControlWord.6 := True; We have a pretty basic eds file for our VFD and can update it if necessary. Thanks in advance.
Last updated: 2025-10-28

Post by jarnok on How to know if output if function block is used CODESYS Forge talk (Post)
Hi, Is it possible to know of an output of a function block is used? I've found there is a way to find unused inputs of a fb, through the attribute: is_connected. But I'm wondering if the same can be done for an output. Thanks in advance!
Last updated: 2024-10-15

Post by pascaljt on Warning code C0373 CODESYS Forge talk (Post)
Hello, I wrote a function block for a controller but I have a warning code C0373 "expression or part of it has no effect" and the sub routine which contain my function block is underlined in blue. Despite, the FB works perfectly. Do you know why I have this warning ? Thanks. Pascal.
Last updated: 2024-10-30

Post by jbu0105 on Setpoints Delta robot CODESYS Forge talk (Post)
Hello, I am working on a delta robot. Now was i wondering if anyone knows whats the best way to program the different setpoints for the delta Robot. I would like to use the functions MC_MoveLinearAbsolute and the function MC_MoveCircularAbsolute with the transition on this function. Can anyone help me with al small setup?
Last updated: 2025-04-16

Post by jbu0105 on Setpoints Delta robot CODESYS Forge talk (Post)
Hello, I am working on a delta robot. Now was i wondering if anyone knows whats the best way to program the different setpoints for the delta Robot. I would like to use the functions MC_MoveLinearAbsolute and the function MC_MoveCircularAbsolute with the transition on this function. Can anyone help me with al small setup?
Last updated: 2025-04-16

Post by andrej on Creating, using an external Function. CODESYS Forge talk (Post)
Hello, many thanks for your reply. I checked the logs. It seems that dll is not loaded. However other dll such as the Webserver are loaded. Could you tell me what I need to do such that my dll is loaded. (Furthermore I changed the C-Function a bit. I used the M4.exe from the SDK.) Many thanks.
Last updated: 2025-04-23

Post by tvm on Cannot pass array of constant size to a function as a reference CODESYS Forge talk (Post)
maybe this would be a better approach, then you don't have to pass the constant at all. FUNCTION fun : INT VAR_IN_OUT arr: ARRAY[*] OF INT; END_VAR VAR lower: DINT; upper: DINT; END_VAR lower:= LOWER_BOUND(arr, 1); upper:= UPPER_BOUND(arr, 1); see here as well https://help.codesys.com/api-content/2/codesys/3.5.12.0/en/_cds_datatype_array/
Last updated: 2024-01-08

Post by tvm on Cannot pass array of constant size to a function as a reference CODESYS Forge talk (Post)
It will be a reference, because it's a VAR_IN_OUT. it's a little weird debugging the array online. It just shows as a POINTER TO INT, and you can't actually see the array from the function side. But you can still work with it as a normal array, not a pointer.
Last updated: 2024-01-09

Post by scarter on Bit / Bool data types in function parameters CODESYS Forge talk (Post)
Any reason BIT and BOOL data types are not interchangeable? Trying to make a function which takes a BOOL IN/OUT parameter (Not allowed to use BIT) In the main logic if I make a DINT variable, and want to use each bit on different functions CODESYS will not allow it.
Last updated: 2024-01-17

Post by siscu on Raspberry Pi: List of available example applications CODESYS Forge talk (Post)
Could this be turned into a library? I'd love for a way to have the main program call a function block method using the program's I2C_master device. I assume I should be passing the master as a variable for the function block, but I don't see how that could be achieved
Last updated: 2024-05-15

Post by kumareasu on Persistent variable storage CODESYS Forge talk (Post)
Is there any function function block which can store the persistent variable in HDD/SSD immediatley. My observation is that the persistent variable is getting stored when we shut down or restart the system (Windows+ CoDeSys RTE SL ). the persistent variables are not stored in HDD/SSD, if I power off the system without proper shutdown. Seeking your feedback.
Last updated: 2024-06-12

Post by laurits on Max lines of code, codesys CNC ? CODESYS Forge talk (Post)
Hi, yes now its working, to get "QUEUE.bFull" to work, I've had to set the "QUEUE.nNumReservedEntries" to 3. (I tried different values here, only effect for larger values i can see is the the queue capacity gets smaller.) I've noticed the movement is slowing down when it reaches the end of the "fill Up", must be because of the "checkVelocity" can only see the current "QUEUE". Any way of solving this ? BUF : ARRAY[0..20000] OF SMC_GEOINFO; xp : ARRAY[1..100000] OF REAL; yp : ARRAY[1..100000] OF REAL; CASE iState OF 000: IF R_TRIG_bStart.Q THEN iState := iState + 1; END_IF bReady := FALSE; //initialize Queue GEO.dT1:=0; GEO.dT2:=1; GEO.dToolRadius := 0; GEO.dVel := 15000; GEO.dVelEnd := 15000; GEO.dAccel := 2000; GEO.dDecel := 2000; GEO.iObjNo := 0; GEO.piDestPos.dX := 0; GEO.piDestPos.dY := 0; QUEUE.bEndOfList := FALSE; QUEUE.nPastMarker := -1; QUEUE.nWritePos := 0; QUEUE.pbyBuffer := ADR(BUF[0]); n := 0; sMC_CheckVelocities(bExecute:= FALSE); SM3_CNC.SMC_SetQueueCapacity(ADR(QUEUE), SIZEOF(BUF)); QUEUE.nNumReservedEntries := 3; 001: FOR i := 1 TO SIZEOF(xp)/SIZEOF(xp[1]) DO xp[i] := UDINT_TO_REAL(i) * 0.01; yp[i] := UDINT_TO_REAL(i) * 0.01; END_FOR iState := iState + 1; 002: WHILE NOT QUEUE.bFull DO // when the Queue is full, wait until it has been processed by the following FBs n := n + 1; GEO.iSourceLine_No := n; GEO.piStartPos := GEO.piDestPos; // copy last destination GEO.iMoveType := LIN; // generate linear movement GEO.iObjNo := GEO.iObjNo + 1; // calculate number GEO.piDestPos.dX := xp[n]; // generate position GEO.piDestPos.dY := yp[n]; SMC_CalcLengthGeo(pg := ADR(GEO)); // calculate length of object with the help of the standard function SMC_AppendObj(poq:=ADR(QUEUE), pgi:=ADR(GEO)); //append object to queue IF n = UDINT_TO_DINT( SIZEOF(xp)/SIZEOF(xp[1])) THEN // all target positions processed QUEUE.bEndOfList := TRUE; iState := iState + 1; EXIT; END_IF END_WHILE sMC_CheckVelocities(bExecute:= TRUE, poqDataIn:= ADR(QUEUE)); bReady := TRUE; // Send message to smc_interpolator to start 003:
Last updated: 2025-06-04

Post by imdatatas on The default ramp type selection in SoftMotion V4.18.0.0 is Quadratic CODESYS Forge talk (Post)
Dear @gseidel, Thank you for your clarification. I fully agree that the quadratic ramp type may have certain technical advantages. However, the main problem is backward compatibility and consistency across projects. In many automation projects, application developers rely on the fact that creating a new axis object will behave exactly the same way as in previous versions. With SoftMotion V4.18.0.0 and later, if an application developer adds an axis and overlooks the changed default, the motion function blocks behave differently than expected. In particular, since the Jerk value in SM3_Basic function blocks is ineffective in trapezoid ramp type, users are accustomed to leaving this parameter empty in their projects. In many existing projects, this variable has not even been assigned. When the default is changed to quadratic, the Jerk parameter suddenly becomes relevant, which can cause errors or unexpected behaviour in the field. From a user perspective, a default setting should always be the “safe” and “expected” option, while alternative options (like quadratic) can be selected manually if desired. Keeping the default as trapezoid ensures compatibility with existing projects and prevents unexpected issues, while still allowing users to benefit from quadratic ramps if they explicitly choose so. For these reasons, I kindly ask you to reconsider making trapezoid the default again. This would significantly reduce the risk of unexpected behaviour in future projects while still preserving the advantages of the quadratic ramp type for those who actively select it. Of course, the final decision is entirely at your discretion. Best Regards, imdatatas
Last updated: 2025-09-26

Post by e13740e on Сalling the context menu from the keyboard CODESYS Forge talk (Post)
Hello. I have a question for you, perhaps you have an answer to it. Regarding calling the Context menu from the keyboard in Devices, specifically calling the context menu window from the keyboard via an assigned combination. Goal: to have the ability to navigationally add internal Objects (Methods, Properties) to Function Blocks from the keyboard without using the mouse. The Codesys environment interface does not allow Windows access to this via Shift+F10. Externally (outside the Codesys environment), the hotkey call for the context menu (Shift+F10) from the keyboard works in various environments, but at the same time, in Codesys it does not (it doesn't work). I have already tried various options on my own to achieve this (but unsuccessfully): Tools\Customize\Keyboard\Objects (the set combination does not give the desired result) Tools\Customize\Keyboard\Objects... (the set combination is extremely useful as it provides access to adding objects directly to Devices but does not provide the ability to add an internal object (Method/Property) to a Function Block). Thank you in advance for your help!!! P.S. I have already started trying to implement a script-based solution to call the context menu via AutoHotkey - by relocating the mouse cursor to the area of the navigational selection with a subsequent call of the context menu on it and relocating the mouse cursor back to its initial position. And in order not to "reinvent the wheel," I am writing this request to you!!!
Last updated: 2025-10-05

Post by e13740e on Сalling the context menu from the keyboard CODESYS Forge talk (Post)
Hello. I have a question for you, perhaps you have an answer to it. Regarding calling the Context menu from the keyboard in Devices, specifically calling the context menu window from the keyboard via an assigned combination. Goal: to have the ability to navigationally add internal Objects (Methods, Properties) to Function Blocks from the keyboard without using the mouse. The Codesys environment interface does not allow Windows access to this via Shift+F10. Externally (outside the Codesys environment), the hotkey call for the context menu (Shift+F10) from the keyboard works in various environments, but at the same time, in Codesys it does not (it doesn't work). I have already tried various options on my own to achieve this (but unsuccessfully): Tools\Customize\Keyboard\Objects (the set combination does not give the desired result) Tools\Customize\Keyboard\Objects... (the set combination is extremely useful as it provides access to adding objects directly to Devices but does not provide the ability to add an internal object (Method/Property) to a Function Block). Thank you in advance for your help!!! P.S. I have already started trying to implement a script-based solution to call the context menu via AutoHotkey - by relocating the mouse cursor to the area of the navigational selection with a subsequent call of the context menu on it and relocating the mouse cursor back to its initial position. And in order not to "reinvent the wheel," I am writing this request to you!!!
Last updated: 2025-10-05

Post by timvh on How to implement an interface (IElement)? CODESYS Forge talk (Post)
See: https://forge.codesys.com/prj/codesys-example/element-collect/home/Home/ This contains an application "OnlineChangeSafeLinkedListExample". What you should do is create a new interface which has your "Priority" property. Then your FB should extend the base element function block and implement your own interface: E.g. FUNCTION_BLOCK MyElement EXTENDS COL.LinkedListElementBase IMPLEMENTS I_MyInterface Then the __QUERYINTERFACE does the magic to check if your "element" also implements your interface. Something like this: // Compares this element with itfElement. // Returns 0 if the elements are equal, < 0 if the element is less than itfElement, // > 0 if the element is greater than itfElement. // This method will be called from sorted collections (e.g. |COL.SortedList|) to sort the elements. // IMPORTANT: The underlying value to be compared with MUST NOT be changed during the lifecycle of the object. METHOD ElementCompareTo : INT VAR_INPUT (* The element to compare*) itfElement : COL.IElement; END_VAR VAR itfIntElement : I_MyInterface; xResult : BOOL; END_VAR // We use integer iInt1 for sorting. xResult := __QUERYINTERFACE(itfElement, itfIntElement); IF xResult THEN IF iInt1 < itfIntElement.Priority THEN ElementCompareTo := -1; ELSIF iInt1 > itfIntElement.Priority THEN ElementCompareTo := 1; ELSE ElementCompareTo := 0; END_IF ELSE ElementCompareTo := -1; END_IF
Last updated: 2024-07-22

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