Activity for aliazzz

  • aliazzz aliazzz modified a comment on ticket #74

    This said, when the logo is pressed from the app the dissapearing and reappearing menu makes sense. However, it doesn't make sense to me in a full blown browser. IMHO I don't mind the side menu at all, it even better if it's always there, available to me. So, can you differentiate the click-event from the browser agent/platform? E.g. If the button is pressed from the app, something else happens then if the button is pressed from a real webbrowser (non mobile platform).

  • aliazzz aliazzz modified a comment on ticket #74

    This said, when the logo is pressed from the app the dissapearing and reappearing menu makes sense. However, it doesn't make sense in a full blown browser! So, can you differentiate the click-event from the browser agent/platform? E.g. If the button is pressed from the app, something else happens then if the button is pressed from a real webbrowser (non mobile platform).

  • aliazzz aliazzz posted a comment on ticket #74

    This said, when the logo is pressed from within on a smaller screen (less real-estate) the appearing/dissapearing menu makes sens. However, it doesn't make sense in a full blown browser! Can you differentiate the click-event from the browser agent/platform?

  • aliazzz aliazzz created ticket #74

    clicking upper left cforge logo

  • aliazzz aliazzz created ticket #73

    CfUnit API Reference keeps showing up as 'revised'

  • aliazzz aliazzz created ticket #9

    Error: The file 'formatinfo' is missing in the repository for visual elements

  • aliazzz aliazzz committed [r54]

  • aliazzz aliazzz committed [r53]

  • aliazzz aliazzz committed [r52]

    FB_StringBuffer renamed to FB_StreamBuffer

  • aliazzz aliazzz committed [r51]

    small fix

  • aliazzz aliazzz created ticket #72

    python scripting examples mssing because of licensing

  • aliazzz aliazzz modified a wiki page

    Project Overview

  • aliazzz aliazzz modified a wiki page

    Project Overview

  • aliazzz aliazzz committed [r50]

    Ingo was right, there was a t missing!

  • aliazzz aliazzz committed [r49]

    atomic project v0.3.2.0

  • aliazzz aliazzz committed [r48]

    comments

  • aliazzz aliazzz modified a wiki page

    Home

  • aliazzz aliazzz committed [r47]

    drone.yml

  • aliazzz aliazzz modified a wiki page

    Home

  • aliazzz aliazzz committed [r45]

    root of the svn library

  • aliazzz aliazzz committed [r44]

    root of the svn library

  • aliazzz aliazzz committed [r46]

    update of

  • aliazzz aliazzz committed [r43]

    temporary move of files to enable project commit

  • aliazzz aliazzz modified a wiki page

    Home

  • aliazzz aliazzz committed [r42]

  • aliazzz aliazzz committed [r41]

    V0.3.2.0

  • aliazzz aliazzz modified a wiki page

    Home

  • aliazzz aliazzz modified a comment on a wiki page

    No, You should declare a BYTE in the PLC Code byBitfield : BYTE; Then you can address each bit as follows; byBitfield.0 := xMyBool0; .. byBitfield.7 := xMyBool7; Try to avoid own DUT's (enums, structs) in the Devdesc.xml and stick to basic primitives like BYTE, DINT, REAL, WORD etc. This will make your life easier in editing the devdesc.xml. Offcourse if you want to use them, no problem, but you have to declare them in your code AND the devdes.xml file, so in two seperate places! Good luck

  • aliazzz aliazzz modified a comment on a wiki page

    No, You should declare a BYTE in the PLC Code byBitfield : BYTE; Then you can address each bit as follows; byBitfield.0 := xMyBool0; .. byBitfield.7 := xMyBool7; Try to avoid own DUT's (enums, structs) and stick to basic primitives like BYTE, DINT, REAL, WORD etc. This will make your life easier. Good luck

  • aliazzz aliazzz modified a comment on a wiki page

    No, You should declare a BYTE in the PLC Code byBitfield : BYTE; Then you can address each bit as follows; byBitfield.0 := xMyBool0; .. byBitfield.7 := xMyBool7; Try to avoid own DUT's (enums, structs) and stick to basic primitives like BYTE, DINT, REAL, WORD etc. Good luck

  • aliazzz aliazzz posted a comment on a wiki page

    No, You should declare a BYTE byBitfield : BYTE; Then you can address each bit as follows; byBitfield.0 := xMyBool0; .. byBitfield.7 := xMyBool7; Good luck

  • aliazzz aliazzz committed [r40]

    v0.3.1.0

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