Moved to 3.0.0.0.
The use case would be if you are running low on memory AND you happen to have removed enough devices that disposing of their objects will make a difference. This is a rare enough use case that restarting the application seems like a reasonable workaround, at least for the 2.0.0.0 release.
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Moved to 3.0.0.0.
The use case would be if you are running low on memory AND you happen to have removed enough devices that disposing of their objects will make a difference. This is a rare enough use case that restarting the application seems like a reasonable workaround, at least for the 2.0.0.0 release.